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Steam News16 December 20241y ago

Dec 16 New Update Available: 123940

Input Improvements - Belts and Connectors can now be built using Click/Drag or the original two click method - Belts now favor the direction the cursor moved away from the initial placement location - Structures now rot

Full notes

Full Industrial Annihilation update

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What changed

1 fix2 additions0 changes0 removals
  • Gameplay
  • Fixes
addedInput Improvements - Belts and Connectors can now be built using Click/Drag or the original two click method - Belts now favor the direction the cursor moved away from the initial placement location - Structures now rotate towards the cursor during placement using Click/Drag
addedNew Input Bindings - C -> Select Commander (Can be rebound) - Double Press C -> Focus Commander (Uses the same binding as Select Commander) - F -> Select Idle Fabber closest to mouse location (Can be rebound) - Double Press F -> Select All Idle Fabbers (Uses the same binding as Select Idle Fabber) - E -> Focus Enemy Commander (Can be rebound)
fixedGeneral Fixes - Fixed issue that caused connectors to not be visible in certain situations

Industrial Annihilation changes

addedInput Improvements - Belts and Connectors can now be built using Click/Drag or the original two click method - Belts now favor the direction the cursor moved away from the initial placement location - Structures now rotate towards the cursor during placement using Click/Drag
addedNew Input Bindings - C -> Select Commander (Can be rebound) - Double Press C -> Focus Commander (Uses the same binding as Select Commander) - F -> Select Idle Fabber closest to mouse location (Can be rebound) - Double Press F -> Select All Idle Fabbers (Uses the same binding as Select Idle Fabber) - E -> Focus Enemy Commander (Can be rebound)
fixedGeneral Fixes - Fixed issue that caused connectors to not be visible in certain situations

Input Improvements - Belts and Connectors can now be built using Click/Drag or the original two click method - Belts now favor the direction the cursor moved away from the initial placement location - Structures now rotate towards the cursor during placement using Click/Drag

New Input Bindings - C -> Select Commander (Can be rebound) - Double Press C -> Focus Commander (Uses the same binding as Select Commander) - F -> Select Idle Fabber closest to mouse location (Can be rebound) - Double Press F -> Select All Idle Fabbers (Uses the same binding as Select Idle Fabber) - E -> Focus Enemy Commander (Can be rebound)

General Fixes - Fixed issue that caused connectors to not be visible in certain situations

Source

Steam News / 16 December 2024

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