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Latest Incremental Adventures updates
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- Incremental Adventures
Late game (TL2+) balance adjustements and bug fixes
Buffed the conversion formula of transcension points between layers, causing lower layers to yield more transcension points to higher layers. This aims to reduce the slowdown in progression during TL2 and up [expand typ…
Announcement5 changesFixGameplay - Incremental Adventures
Mid and late game balance improvements
Buffed the scaling ascension perk that speeds up prestige layer unlocks and the scaling heirloom that speeds up combat actions. By effect, this makes various time-based milestones available sooner as well Added a bigges…
Announcement3 changesGameplayPerformance - Incremental Adventures
Transcension balance improvements
This update mostly aims to improve the experience of Transcension layer 2+, but helps a bit with layer 1 as well. Lowered the price scaling of Transcension upgrades after the third (for all layers). Points spent on the…
Announcement7 changes1 numericBalance - Incremental Adventures
Small update
Increased the maximum offline progress cap from 3 days to 5 days. It scales based on total time played and is obtained after roughly 122 days of playtime (including time prior to this update). This cap might be raised t…
Event5 changesFixGameplay - Incremental Adventures
Introducing Transcension Feats
Transcension Feats are somewhat like Ascension Trails, but come without a penalty. You don't need to queue them, and they aren't directly related to transcension layers. They provide a bonus to the transcension points f…
Announcement4 changesGameplay - Incremental Adventures
Introducing: Automated save backups and a new Armory heirloom
Added automated save backups, both prior to manual resets on highest or new layers, and on a daily schedule. This should allow you to correct mistakes or adjust strategies more easily, without the need to manually backu…
Store6 changesGameplay - Incremental Adventures
Small update
Added a description to all prestige, ascension and transcension tabs to describe what they provide, reset and how to acquire more available points. Instead of just informing you in the alert when you hit the button Pres…
Announcement6 changesFixGameplay - Incremental Adventures
Small update
The game client no longer forces Steam Cloud to be enabled, but will instead offer to enable it when you launch the game. If you decide not to, it will only use a local save instead Fixed a freeze that a small amount of…
Announcement5 changesFixGameplay - Incremental Adventures
Introducing: Transcension
It's been a bit since the last update, but that's mainly because I've been working on this one for a while. Since the release on Steam, most updates have been focussed on improving the early game experience. I think tha…
Patch notes5 changesFixGameplay - Incremental Adventures
Small polishing update
- Added a small title for loadouts (both heroes and autobuyers) to give a general impression what's saved in that loadout - Updated the third autobuyer preset to work a little better out of the box (it's still aimed at…
Announcement1 changeGameplay - Incremental Adventures
Reworked soft-buy among other quality of life improvements
- Reworked soft-buy. It no longer requires autobuyers on manual prestige to be enabled, and the soft-buy multiplier setting was removed. This should make the usage of soft-prestige less of a hassle - Added a tip based o…
Announcement1 changeFix - Incremental Adventures
Small bug fix update
- Fixed a bug that caused the ascension version of "biggest stats gain" prioritization to not unhide the ascension tab and prevent the auto-ascend perk from working when no layers could be auto-bought
Announcement1 changeFix - Incremental Adventures
Introducing autobuyer presets for prestige
- Introducing autobuyer presets for prestige. It comes with one click set-all autobuyer configurations, including advise on when to use them. This is specifically aimed to reduce the confusion among new players that the…
Announcement1 changeFixPerformance - Incremental Adventures
Small update aimed to make the autobuyer complexity less overwhelming
- Introducing prestige autobuyer prioritization: biggest stats gain. It prioritizes the layer that can currently buy the biggest stats increase and is mostly aimed to make the introduction to autobuyers easier for new p…
Announcement1 changeFix - Incremental Adventures
Early game and multi launch update
- Future content is now teased with "locked" buttons to make it more obvious to new players that there's more content to unlock - The prestige and ascension sub-menus now remember which tab you last selected and default…
Announcement1 changeFixWorkshop - Incremental Adventures
Small update
- Fixed a bug where overheal would be incorrectly applied when it shouldn't be applied at all, resulting in too high healing values - Adjusted the loading screen text, fixed a typo and added another tip to resolve a com…
Announcement1 changeFixBalance



