Full notes
Full Incremental Adventures update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
Transcension Feats are somewhat like Ascension Trails, but come without a penalty. You don't need to queue them, and they aren't directly related to transcension layers. They provide a bonus to the transcension points formula after reaching certain ascension layers within 3 or 14 days after transcending
Expanded the buy max button with information of how much it would buy for claimed points, available points and the next target
Available points to the previous Ascension/Transcension layer is now displayed above the next layer, if the ascension dashboard has been enabled
Added a warning when you try to ascend your highest layer and have an uncompleted trial but no trial queued
Reduced the diminishing return of offline time from hours^0.95 to hours^0.98. That means there's still a small diminishing return on being offline for longer periods, but your offline time is closer to the actual time away
Added an option to launch the game in a paused screen
Source
Changelog.gg summarizes and formats this update. How we read updates.
