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Steam News3 August 202612d ago

Week 3 patches brings in Sweden and Denmark

Gameplay An alternate start date, 1550, can now be selected, enabling Sweden and Denmark-Norway. Agents or units can no longer enter towns of non-hostile opponents.

In this update4

Full notes

Full Imperial Ambitions update

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What changed

6 fixes6 additions8 changes2 removals
  • Gameplay
  • UI and audio
  • Fixes
addedGameplayAn alternate start date, 1550, can now be selected, enabling Sweden and Denmark-Norway .
removedGameplayAgents or units can no longer enter towns of non-hostile opponents.
changedGameplay50% of wagons/vessels return to the former owner of a town upon invasion.
addedGameplayMore info on factors influencing growth is now available in the tooltip.
addedGameplayMore info on self-sufficiency info is now available in the tooltip.
changedGameplayEntrepreneur now will double cargo size when available.

Imperial Ambitions changes

addedAn alternate start date, 1550, can now be selected, enabling Sweden and Denmark-Norway .
removedAgents or units can no longer enter towns of non-hostile opponents.
changed50% of wagons/vessels return to the former owner of a town upon invasion.
addedMore info on factors influencing growth is now available in the tooltip.
addedMore info on self-sufficiency info is now available in the tooltip.

Gameplay

  • An alternate start date, 1550, can now be selected, enabling Sweden and Denmark-Norway.

  • Agents or units can no longer enter towns of non-hostile opponents.

  • 50% of wagons/vessels return to the former owner of a town upon invasion.

  • More info on factors influencing growth is now available in the tooltip.

  • More info on self-sufficiency info is now available in the tooltip.

  • Entrepreneur now will double cargo size when available.

  • Slaves can no longer parent new citizens.

  • Smuggling routes are now allowed only towards player's capital.

  • Empty towns now slowly disappear.

  • Healing is slowed to avoid defending towns without fighting back.

  • New cities can now be founded "at least 5 tiles away from any other town and in no man's land or player's own lands", instead of "2 tiles from any borders".

  • Non-improved honey resource now gives +1 honey. Improvement increases it by +2.

  • New productions:

    cattle+saltrock => 2 food (placed in Deep Mining)

    fish+saltrock => 2 food (placed in Deep Mining)

    2 castiron + 3 coal => steel (placed as starter production to all factions)

    2 game => 1 food (placed as starter production to all factions)

Visuals

  • Tooltip delay is decreased to 200 msec.

  • Selecting a merchant when Trade tab open will select the associated route.

  • Selecting a route in Trade tab will select associated merchant.

Fixes

  • Sticky info panel no longer remains open.

  • Imam, pastor and presbyter upgrades are now fixed.

  • Mismatching of self-sufficiency in Requirements Tab and Town UI is now fixed.

  • Requirements Tab now shows correct requirements.

  • Tutorials fixed.

  • Extra wagon being stored in the town when taking over is now fixed.

  • Ballistic artillery being blocked by half is now fixed.

Localization

  • Chinese localization is updated.

Source

Steam News / 3 August 2026

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