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Steam News15 July 20261mo ago

Day 3 Patches

== patch notes == Balancing Zone of control cost is decreased. approaching enemy units should cost less extra AP disembarking at hills should be less costly Fixes * Ships that players cannot see are no longer evaluated

Full notes

Full Imperial Ambitions update

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What changed

2 fixes0 additions2 changes2 removals
  • Gameplay
  • Fixes
changedZone of control cost is decreased. approaching enemy units should cost less extra AP
removedFixes * Ships that players cannot see are no longer evaluated for pathfinding
fixedMilitia choosing to resettling made easier. Milita garrisons are still being addressed
fixedBuildings town buildings animations are fixed
changedThe borders are now updated as soon as roads are built
removedNon-soldier units no longer cause grudge increase

Imperial Ambitions changes

changedZone of control cost is decreased. approaching enemy units should cost less extra AP
removedFixes * Ships that players cannot see are no longer evaluated for pathfinding
fixedMilitia choosing to resettling made easier. Milita garrisons are still being addressed
fixedBuildings town buildings animations are fixed
changedThe borders are now updated as soon as roads are built

== patch notes ==

Balancing

  • Zone of control cost is decreased. approaching enemy units should cost less extra AP

  • disembarking at hills should be less costly

Fixes * Ships that players cannot see are no longer evaluated for pathfinding

  • Militia choosing to resettling made easier. Milita garrisons are still being addressed

  • Buildings town buildings animations are fixed

  • The borders are now updated as soon as roads are built

  • Non-soldier units no longer cause grudge increase

Source

Steam News / 15 July 2026

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