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- IMP
Small update and News!!!
Hello and welcome to all new players! Your support is greatly appreciated!! In this dark age of the game industry, support for small creators goes a very long way. I hope you enjoy that glowy nugget of goodness I know e…
Announcement5 changesFixGameplay - IMP
Player light fix
The player light has been modified to be a lot further out making it not shine bright on the gun. There was a fill light that was removed and now it is only a spot light. Feels a lot more immersive.
Announcement1 changeGameplay - IMP
Better Camera Fix
The player camera has received another update. The big fix here is that the previous update caused other issues that were perhaps worse than the lowering camera bug. As of now the camera will zoom in slightly into the p…
Announcement - IMP
Water glitch fix and No Collision on Player Camera
For a while it has been annoying that when close to a wall, the camera will collide and move down and the view is blocked. Removing the collision seems to fix the problem, although admittedly a true solution might be a…
Announcement2 changesGameplayPerformance - IMP
Loadout Fix! and Levels now Need to be Unlocked.
The levels are now locked except for the first one. Complete each level and the next one will be unlocked. If you had visited each world before, well, not much has changed. Except now you earn your ticket to them! There…
Announcement3 changesFixGameplay - IMP
Visual and Animation Fix
-There were some remaining badly rendered 'imp-o-vision' sections in the Hyperion III underhalls, that has been fixed. This was very jarring so fixing it was kind of a critical fix. Hopefully no visor vision bugs remain…
Announcement1 changeFix - IMP
Visual fix for Amalthea IV
There was a lot of visor-view conflict in the material over the whole level. Big visual bug that got by me but it should all be fixed now.
Announcement1 changeFix - IMP
Critical Fix
A section in Charon IX RSA was open for the player to fall in and never come out. That was game breaking so it has been fixed! Along with this change I took the chance to fix: -Badly rendered alien growth -Gaps in the a…
Announcement2 changesFixBalance - IMP
Profit Fix
For a brief time any profit acquired from worms would be saved even if you quit the game. That and other profit bugs have been fixed. Hopefully last quick fix for a while!
Announcement1 changeFix - IMP
Quick fix!
The enemies were glitching when close to the player and that was an unintended side effect from some of the new cosmetic attachments on the player. The issue has been fixed! Apologies for that!
Store1 changeFix - IMP
Market and Loadout code is done!
Finally an update! A major one: The Market and Loadout are done! This means that l can now focus on adding more content, optimizing and polishing. The armor and weapon parts will have stats that affect gameplay, but thi…
Announcement4 changesBalanceGameplay - IMP
Wed, March 11th Quick Update! - Mouse / Controller Options added
Controller is not 100% supported yet (no menus) but it is functional during gameplay for those that might want to try it! For now the official description of this update is more about messing with mouse sensitivity or i…
Announcement1 changeGameplay - IMP
Saturday March 7th Quick Update!
-All computers in Hyperion III will now have an audio clip along with the text. This has been achieved with an old speech emulator that has that perfect rough around the edges feel to it. -The compass in Hyperion III wi…
Announcement4 changesFixUI/audio - IMP
Thursday March 5th update!
-Aiming animation has been slowed. -Refinery exhausts are now gone after explosion, although for now all modules share the same one. -Space 'night' atmosphere has been added to Hyperion III. -Fixed a blank texture rock…
Announcement6 changesFixGameplay - IMP
Destructible Refinery Modules are now in!
February, 11th 2026 -Destructible refinery modules are now in! Worm swarms will slowly chip away at their health and eventually destroy them. It will cost you $12,500 per building destroyed. This should raise the stakes…
Announcement4 changesFixBalance - IMP
Relic Cases now in!
At the moment only available in Charon IX and Hyperion III, these relic cases are hidden in the most far out corners of the map. They aren't easy to find so you might need a keen eye. Charon IX has 1 and Hyperion III up…
Announcement1 changeMaps

