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Steam News30 June 20264d ago

Water glitch fix and No Collision on Player Camera

For a while it has been annoying that when close to a wall, the camera will collide and move down and the view is blocked.

Full notes

Full IMP update

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What changed

0 fixes0 additions0 changes2 removals
  • Gameplay
  • Performance
removedFor a while it has been annoying that when close to a wall, the camera will collide and move down and the view is blocked. Removing the collision seems to fix the problem, although admittedly a true solution might be a bit more complicated than this. We'll see how it goes.
removedThe water in the Hyperion III sector was glitching out, as it is a finicky piece of shader/blueprint, that one. On this note there is an unfortunate side effect of the player being split into different meshes for customization - the player no longer creates ripples or splashes on the water. This is being looked into!

IMP changes

removedFor a while it has been annoying that when close to a wall, the camera will collide and move down and the view is blocked. Removing the collision seems to fix the problem, although admittedly a true solution might be a bit more complicated than this. We'll see how it goes.
removedThe water in the Hyperion III sector was glitching out, as it is a finicky piece of shader/blueprint, that one. On this note there is an unfortunate side effect of the player being split into different meshes for customization - the player no longer creates ripples or splashes on the water. This is being looked into!

For a while it has been annoying that when close to a wall, the camera will collide and move down and the view is blocked. Removing the collision seems to fix the problem, although admittedly a true solution might be a bit more complicated than this. We'll see how it goes.

The water in the Hyperion III sector was glitching out, as it is a finicky piece of shader/blueprint, that one. On this note there is an unfortunate side effect of the player being split into different meshes for customization - the player no longer creates ripples or splashes on the water. This is being looked into!

Source

Steam News / 30 June 2026

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