Full notes
Full Idylls of the Lunar Maria update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello, it's me, back at it again, with stuff to share.
What changed
- Events
Idylls of the Lunar Maria changes
Here's an organised list of random content:
Levels:
Purple Orange Forest
Spiky Ice Cavern
Combat Characters:
Mushy
Deep Squeezer
Venom Soldier
Cool Cactus
Badeggunsmoke
Combat Items:
Slash
Exploration Encounters:
Frumpy
Exploration Scenery:
Ice Cavern
Lunar Stroll
Meals:
Ice Cream
Boiled Egg
Charms:
Combat Bag
Boulder Badge
Tree Trinket
Tiles:
Moon Sword
Fire Sword
Cactus
Boiled Egg
Corrupt Egg
Changes:
Volume Slider preferences are now saved
Marvin's mishap now rewards you with a unique combat
This tiny update brings you more variety with items, which has sorely been missing. Runs should have more options for different style builds. Volume sliders remember your preference! Just a simple but important QOL feature, and it doesn't deafen you on launch! Marvin finally summons the correct enemy. A truly tiny update but not bad for ~5 days of work :)
I'm going on holiday for the next week, which means the next update will take longer. As always, if you have any suggestions, please join my discord (Link Here). I listen and consider every random idea you might have.
Source
Changelog.gg summarizes and formats this update. How we read updates.
