Full notes
Full Idylls of the Lunar Maria update
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Repeated intro
Hello again. Here is a mundane list of some inane content.
What changed
- Performance
Idylls of the Lunar Maria changes
Levels:
Jelly Town
Unda da sea
Sunlit Seabed
Ice Cavern
Combat Items:
Poison Potion
Combat Characters:
Deep Siege Beast
Shroom
Exploration Encounters:
Ordinary Snowman
Impassable Snowman
Prospector
Exploration Scenery:
Snowy Place
Snowy Trees
Jelly Town
Meals:
Lemon
Friendly Pie
Blob Snack
Charms:
Snake Plush
Giraffe Plush
Flag of Plan B
Blaze
Tiles:
Pickaxe
Frosty Sword
Changes:
Ice Crisis can have snow in the exploration scene
Achievements! 9 For now, one for each story
Chest tile looks less like a bread loaf or a brick
Cool title theme by Huw Roberts!!!
This update was delayed due to me taking part in the GMTK jam! You can see it here: https://itch.io/jam/gmtk-2024/rate/2903904
This update includes some new items, backgrounds and characters to meet. Notable addition is the blob snack, that transforms the player (if you are one of the three main characters). Achievements for completing each chapter should have been easy to implement, but I came across some odd problems. Let's hope nobody crashes. I'm confident it works, I am, uh I am it's fine trust me.
Welcome Huw Roberts to the squad! He's a musician and has made the title theme! Check him out in the credits.
I have some plans for upcoming content for this game, but in short you can expect WAY more items than there are currently. That will be a major focus to increase the replayability. As always if you have any suggestions or feedback I will take note of it in my Discord (Link Here). See you again soon! Hopefully next Friday :)
Source
Changelog.gg summarizes and formats this update. How we read updates.
