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Steam News26 July 202619d ago

Idyll Isle 1.0.5.9 Patch Notes

Highlights: The Blacksmith and Gem Workshop go double-lane —new second furnace / second bench upgrades process two different ores or gems at once; Royce's Auto-Sell departure rules are simplified to "full load or emerge

Full notes

Full Idyll Isle update

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What changed

1 fix3 additions4 changes2 removals
  • Fixes
  • Gameplay
  • Workshop
  • UI and audio
addedHighlights : The Blacksmith and Gem Workshop go double-lane —new second furnace / second bench upgrades process two different ores or gems at once; Royce's Auto-Sell departure rules are simplified to "full load or emergency cash", and he now actually gathers wood while waiting ; cooking tasks short on ingredients no longer get marked as failed ; plus a fix for the building-relocation tutorial popup.
addedNew Content
addedBlacksmith · Parallel Smelting : A new standalone coin upgrade, Parallel Smelting —once unlocked, a second furnace smelts the next different ore in your queue at 50% (500k coins) → 60% (1M coins) of the main furnace's speed. With only one ore in stock it stays idle and the main furnace keeps 100% speed ; while both run, fuel burns twice as fast .
changedGem Workshop · Parallel Cutting : The same idea for gems—a second bench cuts a different gem in parallel at 40% (500k coins) → 50% (1M coins) of the main bench; it idles when only one gem is in stock, and blades wear out twice as fast while both run.
changedGameplay Improvements
removedRoyce · simpler Auto-Sell departures : The old item-count/value/idle-timer rules are now just two— depart at a full load (20 items) , or depart early for emergency cash when coins run low (≤10) with any surplus. While waiting, Royce no longer idles at the Simple Trading Point—he goes back to helping with wood ; the "no surplus" notice is gone with it.

Idyll Isle changes

addedHighlights : The Blacksmith and Gem Workshop go double-lane —new second furnace / second bench upgrades process two different ores or gems at once; Royce's Auto-Sell departure rules are simplified to "full load or emergency cash", and he now actually gathers wood while waiting ; cooking tasks short on ingredients no longer get marked as failed ; plus a fix for the building-relocation tutorial popup.
addedNew Content
addedBlacksmith · Parallel Smelting : A new standalone coin upgrade, Parallel Smelting —once unlocked, a second furnace smelts the next different ore in your queue at 50% (500k coins) → 60% (1M coins) of the main furnace's speed. With only one ore in stock it stays idle and the main furnace keeps 100% speed ; while both run, fuel burns twice as fast .
changedGem Workshop · Parallel Cutting : The same idea for gems—a second bench cuts a different gem in parallel at 40% (500k coins) → 50% (1M coins) of the main bench; it idles when only one gem is in stock, and blades wear out twice as fast while both run.
changedGameplay Improvements

Highlights: The Blacksmith and Gem Workshop go double-lane —new second furnace / second bench upgrades process two different ores or gems at once; Royce's Auto-Sell departure rules are simplified to "full load or emergency cash", and he now actually gathers wood while waiting; cooking tasks short on ingredients no longer get marked as failed; plus a fix for the building-relocation tutorial popup.

New Content

  • Blacksmith · Parallel SmeltingA new standalone coin upgrade, Parallel Smelting —once unlocked, a second furnace smelts the next different ore in your queue at 50% (500k coins) → 60% (1M coins) of the main furnace's speed. With only one ore in stock it stays idle and the main furnace keeps 100% speed ; while both run, fuel burns twice as fast .
  • Gem Workshop · Parallel Cutting: The same idea for gems—a second bench cuts a different gem in parallel at 40% (500k coins) → 50% (1M coins) of the main bench; it idles when only one gem is in stock, and blades wear out twice as fast while both run.

Gameplay Improvements

  • Royce · simpler Auto-Sell departures: The old item-count/value/idle-timer rules are now just two— depart at a full load (20 items), or depart early for emergency cash when coins run low (≤10) with any surplus. While waiting, Royce no longer idles at the Simple Trading Point—he goes back to helping with wood; the "no surplus" notice is gone with it.

  • Cooking · shortage tasks no longer "fail": Tasks short on ingredients now wait in the queue instead of being marked failed; legacy saves auto-restore such failed tasks to pending; failed tasks are merged per recipe in the queue bar (one slot per recipe), with smoother cancel behavior.

  • Blacksmith / Gem Workshop · depletion alerts: Running out of fuel or blades now pushes a global notification when processing pauses—no more discovering the stoppage only when you open the panel.

  • Text · Gravel Pit description: Now matches its actual output (steady stone plus a little sand); the Standing Orders hint and Royce tutorial wording were also trimmed (synced across 11 languages).

Bug Fixes

  • Tutorial · relocation popupFixed the building-relocation tutorial popup appearing at the wrong time or failing to close (e.g., during relocation preview), which could interfere with normal controls.

Source

Steam News / 26 July 2026

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