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Latest I Had a Plan! updates
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- I Had a Plan!
Patch 1.2.1: Rise of the Summoners!
This patch brings some fresh content for you to play around with, as well as balance changes and bug fixes. New Content: - A new Ally joins the ranks, recruitable from the start, if you're lucky enough to find them (Rar…
Announcement5 changes1 numericBalance - I Had a Plan!
Patch 1.1.2: All About Control
A requested feature was being able to adjust the controls for mouse/keyboard and now it's here! Note that it's still a bit experimental, most keys should work just fine, but it's possible some images don't match up. If…
Announcement2 changesFixGameplay - I Had a Plan!
Patch 1.1.1: Scheduled Patch
Time for the first scheduled patch! The launch was a bit of a rollercoaster, with an overall very positive reception, but a few more bugs than I would have liked. There are still a few issues that I will have to sort ou…
Announcement3 changesFixUI/audio - I Had a Plan!
Patch 1.0.9
Fixed an incorrect ID for one of the combats in Pits of GrimOgg, blocking you from completing the Realm if you left the Realm before completing the first combat.
Announcement1 changeFix - I Had a Plan!
Patch 1.0.8
Fixed another issue with the sound effect for Teleport, now it should properly react to adjusting the Effects and Master volume in the Settings.
Announcement1 changeFixUI/audio - I Had a Plan!
Patch 1.0.7: Teleporting without hearing loss
Small patch with two changes: The volume of the sound effect when you Teleport has been lowered signficantly - A fix for a bug that popped up due to a previous fix (programming in a nutshell)
Announcement1 changeUI/audio - I Had a Plan!
Patch 1.0.5: small fix
Yet another patch with a small fix for a rare bug that could cause the game to freeze.
Announcement - I Had a Plan!
Patch 1.0.5: Bug fixes and game crash fix
Please make sure to update to this version (and in general always update), as it contains some critical fixes. Fixes: - Some people reported game crashes/freezes, I think I found the cause and implemented a solution. If…
Announcement1 changeFixGameplay - I Had a Plan!
Patch 1.0.4: More Hotfixes!
Fixed an issue where you could get stuck in the ceiling in a particular dungeon configuration. Whoops. - Fixed a rare bug where the Perception Check D20 could get stuck if you rolled exactly when the target died. - Fixe…
Announcement1 changeFix - I Had a Plan!
Patch 1.0.3: Hotfixes
Phew, we're live! Thank you so much for playing my game, the reception has been great! Of course, that also leads to some new 'discoveries', bugs in this case. I'm trying to fix them as fast as I can, and obviously I'm…
Announcement2 changesFixGameplay - I Had a Plan!
Patch 1.0.1: Launch Patch!
Alright, here we are, ready for launch in about 24 hours. Thank you so much to everyone who has been testing and covering my game, means the world to me! This patch aims to further clarify the Obedience mechanic and fix…
Announcement2 changesFixGameplay - I Had a Plan!
Patch 0.9.17: The Yellow Bar
I noticed that I wasn't making it nearly clear enough that the yellow bar on your Allies' right represents the percentage chance of them listening to your Command at that point, so I added two 'friendly reminders' to ma…
Announcement2 changesGameplay - I Had a Plan!
Patch 0.9.16
This is another small patch to smooth out some bugs and polish the game a bit more. Bug fixes: - Fixed an issue where the screen could remain black if it was trying to fade-to-black during a Tutorial. - Fixed an issue w…
Announcement4 changes2 numericFix - I Had a Plan!
Minor Patch 0.9.15
Another small patch with a single fix: Opening the Overview/Pause menu while a Tutorial is shown/playing, now correctly closes that Tutorial first.
Announcement - I Had a Plan!
Minor Patch 0.9.14
Small patch before launch, with a fix and some balance changes: Balance: - Slightly lowered the power of Enemies during the Tutorial. Removed their Crit Chance to reduce variance. Randomness is a core part of this game,…
Announcement3 changesFixBalance - I Had a Plan!
Patch 0.3.37: Bug fixes
First of all, I want to thank everyone who has been trying out the Demo to 'I Had A Plan!', I appreciate all of you! This is a small patch that brings a couple of fixes to bugs that have popped up in the Demo: Added a f…
Event2 changes


