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Steam News21 March 20251y ago

Minor Patch 0.9.14

Small patch before launch, with a fix and some balance changes: Balance: - Slightly lowered the power of Enemies during the Tutorial. Removed their Crit Chance to reduce variance.

Full notes

Full I Had a Plan! update

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What changed

1 fix0 additions1 change1 removal
  • Balance
  • Fixes
changedSmall patch before launch, with a fix and some balance changes:
removedBalance: - Slightly lowered the power of Enemies during the Tutorial. Removed their Crit Chance to reduce variance. Randomness is a core part of this game, but dying to unlucky Crits should be a thing AFTER the Tutorial! - Lowered the Health gained from the Mutations meta progression from 5 per level, to 3 per level.
fixedBug fix: - Fixed a rare bug when a character died during being moved, resulting in a (harmless) error.

I Had a Plan! changes

changedSmall patch before launch, with a fix and some balance changes:
removedBalance: - Slightly lowered the power of Enemies during the Tutorial. Removed their Crit Chance to reduce variance. Randomness is a core part of this game, but dying to unlucky Crits should be a thing AFTER the Tutorial! - Lowered the Health gained from the Mutations meta progression from 5 per level, to 3 per level.
fixedBug fix: - Fixed a rare bug when a character died during being moved, resulting in a (harmless) error.

Small patch before launch, with a fix and some balance changes:

Balance: - Slightly lowered the power of Enemies during the Tutorial. Removed their Crit Chance to reduce variance. Randomness is a core part of this game, but dying to unlucky Crits should be a thing AFTER the Tutorial! - Lowered the Health gained from the Mutations meta progression from 5 per level, to 3 per level.

Bug fix: - Fixed a rare bug when a character died during being moved, resulting in a (harmless) error.

Source

Steam News / 21 March 2025

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