What changed
3 fixes6 additions8 changes0 removals
- Performance
- Gameplay
- UI and audio
- Maps
- Fixes
addedHyperwheel Overdrive v0.11.2 brings some big performance improvements on the CPU side and adds thrusters for adjusting car rotation in mid-air (with controls that work by picking up a holographic sphere and pointing it where you want to rotate towards). This is a huge game-changer in terms of combat play; airborne players are now quite dangerous as they can face players in the air and rain rockets down on them or just take some shots with their laser rifles!
addedWe also added a new race track to Volcanica called " Island Triathlon Course ", which is the only track to feature the car, boat, and plane. Transitions between the boat and plane are particularly fun.
addedadded new thruster system for correcting & stabilizing car rotation in the air thruster charge is used up and must be recharged by driving or boating holographic sphere can be grabbed and rotated to control thrusters thrusters control pitch / yaw / roll car rotation only; they don't adjust trajectory added 2 yaw thrusters to car & 4 roll / pitch thrusters underneath new "Thrusters" match modifier controls the availability of thrusters added "Thrust Penalty" to stunt system
changedbig performance improvements: optimized many scripts including UI & hand interactions
addedadded new "Island Triathlon Course" race track to Volcanica that features all 3 vehicle types
changedVolcano Pass race track terrain changes
Hyperwheel Overdrive changes
addedHyperwheel Overdrive v0.11.2 brings some big performance improvements on the CPU side and adds thrusters for adjusting car rotation in mid-air (with controls that work by picking up a holographic sphere and pointing it where you want to rotate towards). This is a huge game-changer in terms of combat play; airborne players are now quite dangerous as they can face players in the air and rain rockets down on them or just take some shots with their laser rifles!
addedWe also added a new race track to Volcanica called " Island Triathlon Course ", which is the only track to feature the car, boat, and plane. Transitions between the boat and plane are particularly fun.
addedadded new thruster system for correcting & stabilizing car rotation in the air thruster charge is used up and must be recharged by driving or boating holographic sphere can be grabbed and rotated to control thrusters thrusters control pitch / yaw / roll car rotation only; they don't adjust trajectory added 2 yaw thrusters to car & 4 roll / pitch thrusters underneath new "Thrusters" match modifier controls the availability of thrusters added "Thrust Penalty" to stunt system
changedbig performance improvements: optimized many scripts including UI & hand interactions
addedadded new "Island Triathlon Course" race track to Volcanica that features all 3 vehicle types
Hyperwheel Overdrive v0.11.2 brings some big performance improvements on the CPU side and adds thrusters for adjusting car rotation in mid-air (with controls that work by picking up a holographic sphere and pointing it where you want to rotate towards). This is a huge game-changer in terms of combat play; airborne players are now quite dangerous as they can face players in the air and rain rockets down on them or just take some shots with their laser rifles!
We also added a new race track to Volcanica called "Island Triathlon Course", which is the only track to feature the car, boat, and plane. Transitions between the boat and plane are particularly fun.
Let us know what you think about the latest update on our Discord! View the full list of v0.11.2 changes below, along with the entries for v0.11.1 as well:
v0.11.2 (Build 373): July 1, 2021
added new thruster system for correcting & stabilizing car rotation in the air
thruster charge is used up and must be recharged by driving or boating
holographic sphere can be grabbed and rotated to control thrusters
thrusters control pitch / yaw / roll car rotation only; they don't adjust trajectory
added 2 yaw thrusters to car & 4 roll / pitch thrusters underneath
new "Thrusters" match modifier controls the availability of thrusters
added "Thrust Penalty" to stunt system
big performance improvements: optimized many scripts including UI & hand interactions
added new "Island Triathlon Course" race track to Volcanica that features all 3 vehicle types
Volcano Pass race track terrain changes
adjusted recover interactable position and fixed flickering bug
fixed bug that prevented Boost Penalty from being updated based on boost time
fixed bug that caused stunt modifiers to get overwritten as stunt HUD is displayed
improved tire traction on terrain
replaced "Flames" car decal and added new "Dots" decal
adjusted Chase matches to allow damage & death from stage hazards
updated Oculus SDK
v0.11.1 (Build 353): June 1, 2021
adjusted trigger throttle input settings to use B button for toggling reverse throttle
adjusted trigger throttle input settings to apply brakes when throttle input is zero
added control setting to toggle the plane's pitch auto-leveling system
fixed bug where player's center position gets moved over time
View full Hyperwheel Overdrive Changelog at NeonEngine.net