Full notes
Full Hyper_Sea_5000 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- UI and audio
Hyper_Sea_5000 changes
Changelog
Changed model for "sea" mine.
Increased "fuse" time for "sea" mine by 25%.
Changed reticle look and position. These changes have moved the effective range further out and made it easier to see. This seems to have improved accuracy in testing.
Added indicator to screen when using back camera.
Added sound effect when starting up the ship's boost.
Added 9 new words to death screen.
Simplified main menu.
Updated version indicator to v.0.9.6.
Please use the discussion feature of this post to notify me of any issues and/or thoughts on this update. Thank you for playing Hyper_Sea_5000,
tofeelpain.
Source
Changelog.gg summarizes and formats this update. How we read updates.
