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Steam News18 August 20241y ago

Release notes for 18/08/2024

Update 0.030J - Preview / Default branch BuildID: 0.030J Main Changes: *Hello friends,* *the time has come and we are finally releasing newest update for the pre-alpha testers to play with and help in testing of course.

In this update5

Full notes

Full HUNTERS: Uprising update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

7 fixes28 additions11 changes0 removals
  • Balance
  • Gameplay
  • UI and audio
  • Maps
  • Performance
  • Fixes
addedUpdate 0.030J - Preview / Default branchupdate for the pre-alpha testers to play with and help in testing of course. This update took us longer than we expected but introduces quite a lot of new stuff and is very important for the future of the game. Please do test the build as much as you can and help us find all the bugs and problems that can occur before another big update. Important thing is even balance changes that we will base on your suggestions. So do tell us how you feel about the new systems and if you think they are setup correctly or not! You will find all changes written below as always :) PLEASE DO TEST THIS BUILD AND LET US KNOW IF EVERYTHING WORKS AS IT SHOULD :) THANK YOU FOR BEING HERE WITH US ON THIS JOURNEY!
addedAdded:Added currency - money to the game - you can find money in dead zombies, characters or loot boxes
addedAdded:Added new inventory UI and new icons
addedAdded:Added descriptions for items
addedAdded:Added upgrades to the working stations - stash, and crafting stations
addedAdded:Added stamina, energy, food and thirst systems (they do work together and affect each other as in real life, make sure you take food and drinks with you to the zone)

HUNTERS: Uprising changes

addedupdate for the pre-alpha testers to play with and help in testing of course. This update took us longer than we expected but introduces quite a lot of new stuff and is very important for the future of the game. Please do test the build as much as you can and help us find all the bugs and problems that can occur before another big update. Important thing is even balance changes that we will base on your suggestions. So do tell us how you feel about the new systems and if you think they are setup correctly or not! You will find all changes written below as always :) PLEASE DO TEST THIS BUILD AND LET US KNOW IF EVERYTHING WORKS AS IT SHOULD :) THANK YOU FOR BEING HERE WITH US ON THIS JOURNEY!
addedAdded currency - money to the game - you can find money in dead zombies, characters or loot boxes
addedAdded new inventory UI and new icons
addedAdded descriptions for items
addedAdded upgrades to the working stations - stash, and crafting stations

Update 0.030J - Preview / Default branch

BuildID: 0.030J

Main Changes: *Hello friends,* *the time has come and we are finally releasing newest

update for the pre-alpha testers to play with and help in testing of course. This update took us longer than we expected but introduces quite a lot of new stuff and is very important for the future of the game. Please do test the build as much as you can and help us find all the bugs and problems that can occur before another big update. Important thing is even balance changes that we will base on your suggestions. So do tell us how you feel about the new systems and if you think they are setup correctly or not! You will find all changes written below as always :) PLEASE DO TEST THIS BUILD AND LET US KNOW IF EVERYTHING WORKS AS IT SHOULD :) THANK YOU FOR BEING HERE WITH US ON THIS JOURNEY!

Technical Changelog:

Added:

  • Added currency - money to the game - you can find money in dead zombies, characters or loot boxes

  • Added new inventory UI and new icons

  • Added descriptions for items

  • Added upgrades to the working stations - stash, and crafting stations

  • Added stamina, energy, food and thirst systems (they do work together and affect each other as in real life, make sure you take food and drinks with you to the zone)

  • Added new military locations to the zone

  • Added new road to the military location

  • Added destroyed buildings

  • Added new map to the tablet

  • Added filters to vendors in safe house zone

  • Added buy / sell function

  • Added visual changes to the crafting stations after updates

  • Added Self revive for solo players (if youre playing solo you can revive up to 5 times, every time you revive, your overall health pool declines by 20%)

  • Added loot to all animals (meat)

  • Added secure container

  • Added food / drink system - drinks or food have always number of uses on them and they are random

  • Added new icons for tablet

  • Added magazine system for guns

  • Added bullets / shells for guns

  • Added crafting of poison and fire bullets / shells

  • Added guns, ammo, attachments, food, drinks etc. to the safe house so players can pick

  • Added new river

  • Added new sounds

  • Added decay system to the foliage (during the match in the zone foliage is dying through the whole day, before sundown everything is bleak and dying)

  • Added new hand accesorries

  • Added canted sights system

Changed:

  • Changed optimizations on AI

  • Changed behaviour of Werewolf - will be a bigger threat

  • Changed shooter behaviours

  • Changed animations for eating / drinking

  • Changed animations for AR / AK guns

  • Changed a lot of car models

  • Changed the look of most of the locations

  • Changed inventory system with stats

  • Changed stamina system

  • Changed roads, bridges in safe house zone

Fixed:

  • Fixed bug with PDA after vaulting

  • Fixed small audio issues

  • Fixed spatial loading and spawning of BOSS AI

  • Fixed PDA bug when no items

  • Fixed AI sliding

  • Fixed small fixes

  • Fixed shooter collisions

  • Overall fixes to the new systems

Known Issues:

  • Flickering of the hand (tied to animation and movement)

  • Tilted camera (jump to fix)

Source

Steam News / 18 August 2024

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