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Steam News17 March 20242y ago

Release notes for 17/03/2024

Update 0.028 - Preview / Default branch BuildID: 0.028 Main Changes: Hello friends, this is one of the most important updates and builds we have prepared as we will be sending it soon to possible publishers and other im

In this update5

Full notes

Full HUNTERS: Uprising update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

10 fixes22 additions17 changes0 removals
  • Performance
  • Gameplay
  • UI and audio
  • Maps
  • Balance
  • Fixes
changedUpdate 0.028 - Preview / Default branchMain Changes: Hello friends, this is one of the most important updates and builds we have prepared as we will be sending it soon to possible publishers and other important people for review. What does it mean? Definitely not a stop in development or anything else. It just means this update should be great in every term - performance, stability, options for players, gear, boss state, overall gameplay etc. You will find all changes written below as always :)
addedAdded:Added new types of foliage (Shrubs)
addedAdded:Added new textures
addedAdded:Added new details to highway (barriers, foliage, debris etc.)
addedAdded:Added replication to lockers and crates
addedAdded:Added new animations and replication for boss

HUNTERS: Uprising changes

changedMain Changes: Hello friends, this is one of the most important updates and builds we have prepared as we will be sending it soon to possible publishers and other important people for review. What does it mean? Definitely not a stop in development or anything else. It just means this update should be great in every term - performance, stability, options for players, gear, boss state, overall gameplay etc. You will find all changes written below as always :)
addedAdded new types of foliage (Shrubs)
addedAdded new textures
addedAdded new details to highway (barriers, foliage, debris etc.)
addedAdded replication to lockers and crates

Update 0.028 - Preview / Default branch

BuildID: 0.028

Main Changes: Hello friends, this is one of the most important updates and builds we have prepared as we will be sending it soon to possible publishers and other important people for review. What does it mean? Definitely not a stop in development or anything else. It just means this update should be great in every term - performance, stability, options for players, gear, boss state, overall gameplay etc. You will find all changes written below as always :)

PLEASE DO TEST THIS BUILD AND LET US KNOW IF EVERYTHING WORKS AS IT SHOULD :) THANK YOU FOR BEING HERE WITH US ON THIS JOURNEY, IM GOING TO WORK ON ANOTHER UPDATE RIGHT AWAY :)

Technical Changelog:

Added:

  • Added new types of foliage (Shrubs)

  • Added new textures

  • Added new details to highway (barriers, foliage, debris etc.)

  • Added replication to lockers and crates

  • Added new animations and replication for boss

  • Added IVY to the residential area buildings

  • Added IVY to school location

  • Added details to BOSS locations

  • Added physical cloth to residential / bunker areas

  • Added doors to the exits through the wall

  • Added new BOSS design

  • Added new boss location at MALL with more details

  • Added new point of interest MILITARY CAMP

  • Added new boss spawn at MILITARY CAMP

  • Added new Wendigo voices

  • Added Wendigo replication

  • Added forest sounds

  • Added replicated door systems to MALL location

  • Added more zombies and shooters all around the map

  • Added new gear to safehouse (yes you can pick from bigger variety of guns etc.)

  • Added BOSS sounds

  • Added military towers all around the map

Changed:

  • Changed landscape moss material

  • Changed foliage all over the map

  • Changed loading screens

  • Changed lightning

  • Changed color palette

  • Changed player outline

  • Changed controller for AI

  • Changed loot spawn rate to 80% for testing purposes

  • Changed backpack design

  • Changed HP for zombies (they can withstand much more hits if its not a headshot be carefull)

Fixed:

  • Fixed bounty counter

  • Fixed revive system

  • Optimization and loading fixes

  • - Performance in all big locations is much better

  • Optimization on AI

  • Optimization of pickup items

  • Optimization of vehicles and doors

  • Fixed landscape issues around Residential area and CAVE area

  • Fixed crashes (hopefully all of them)

  • Fixed catwalk replication

  • Fixed snow (yes its snowing again)

  • Fixed foliage weather effects

  • Fixed safehouse foliage

  • Fixed safehouse bridge (DAM)

  • Fixed safehouse landscape

Known Issues:

  • Bad animations

  • Flickering of the hand (tied to animation and movement)

  • Tilted camera (jump to fix)

Source

Steam News / 17 March 2024

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