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Steam News18 April 20264mo ago

Update 120 Experimental 16 is now Live on The Experimental Branch!

Howdy folks! We've got another Update for y'all this week. Lucky Looter, our new Take & Hold character, built around looting your gear (instead of buying it) is now ready to play and test out.

In this update6

Full notes

Full Hot Dogs, Horseshoes & Hand Grenades update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix5 additions0 changes0 removals
  • Gameplay
  • Fixes
addedWe've got another Update for y'all this week. Lucky Looter, our new Take & Hold character, built around looting your gear (instead of buying it) is now ready to play and test out. Check out the devlog for more info on it, and the new Gameplanner tools!
addedAdditions:Added New Take & Hold Character: Lucky Looter
addedAdditions:Added New Take & Hold systems for Sosig/Box loot.
addedAdditions:Added New Gameplanner Tools: Signals Sosig Spawn Point, Signals Point Designator
addedAdditions:Added Functionality to Object Panel for Manipulating a saved point in space. Used by some devices
fixedFixed:Fixed a bunch of subtle errors in Object Table pool system

Hot Dogs, Horseshoes & Hand Grenades changes

addedWe've got another Update for y'all this week. Lucky Looter, our new Take & Hold character, built around looting your gear (instead of buying it) is now ready to play and test out. Check out the devlog for more info on it, and the new Gameplanner tools!
addedAdded New Take & Hold Character: Lucky Looter
addedAdded New Take & Hold systems for Sosig/Box loot.
addedAdded New Gameplanner Tools: Signals Sosig Spawn Point, Signals Point Designator
addedAdded Functionality to Object Panel for Manipulating a saved point in space. Used by some devices

Howdy folks!

We've got another Update for y'all this week. Lucky Looter, our new Take & Hold character, built around looting your gear (instead of buying it) is now ready to play and test out. Check out the devlog for more info on it, and the new Gameplanner tools!

Cheers, Anton

TO PLAY THE NEW BUILD FOLLOW THESE STEPS:

  • Right click H3 in Steam

  • Go to Properties

  • Click Betas

  • Click The Dropdown

  • Select Experimental!

Full Changelog - Update 120 - Experimental 16

Additions:

  • Added New Take & Hold Character: Lucky Looter

  • Added New Take & Hold systems for Sosig/Box loot.

  • Added New Gameplanner Tools: Signals Sosig Spawn Point, Signals Point Designator

  • Added Functionality to Object Panel for Manipulating a saved point in space. Used by some devices

Changes:

  • Signals Devices now auto-hide when Pointer Tool is put away.

Fixed:

  • Fixed a bunch of subtle errors in Object Table pool system

API Notes:

  • Major changes to Take & Hold Characters for Looting-centric characters is under way!

Source

Steam News / 18 April 2026

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