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Steam News30 May 20262mo ago

Update 120 Experimental 21 (and 20) are now Live on The Experimental Branch!

Howdy folks! Just a quick update for y'all this week. I didn't post here for last week's update, as we were doing a mildly risky major update to the game (turning on the Steam Workshop for User Generated Content), and I

In this update5

Full notes

Full Hot Dogs, Horseshoes & Hand Grenades update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes4 additions2 changes0 removals
  • Workshop
  • Gameplay
  • Fixes
  • UI and audio
changedJust a quick update for y'all this week. I didn't post here for last week's update, as we were doing a mildly risky major update to the game (turning on the Steam Workshop for User Generated Content), and I wasn't sure if something was going to EXPLODE, so let folks trickle into that slower, just based on who was already watching the devlogs.
addedAdditions:Added New Scene: Photo Studio (with Sosig Holo Capture, Photo Backdrop options)
addedAdditions:Added New Steam Tool App: H3VR Studio
addedAdditions:Added Holographic Display for Take & Hold characters (still WIP)
changedChanges:Improved screenshot functionality; can select screenshot aspect ratio and resolution
fixedFixed:Fixed Take & Hold Rampart FINALLY

Hot Dogs, Horseshoes & Hand Grenades changes

changedJust a quick update for y'all this week. I didn't post here for last week's update, as we were doing a mildly risky major update to the game (turning on the Steam Workshop for User Generated Content), and I wasn't sure if something was going to EXPLODE, so let folks trickle into that slower, just based on who was already watching the devlogs.
addedAdded New Scene: Photo Studio (with Sosig Holo Capture, Photo Backdrop options)
addedAdded New Steam Tool App: H3VR Studio
addedAdded Holographic Display for Take & Hold characters (still WIP)
changedImproved screenshot functionality; can select screenshot aspect ratio and resolution

Howdy folks!

Just a quick update for y'all this week. I didn't post here for last week's update, as we were doing a mildly risky major update to the game (turning on the Steam Workshop for User Generated Content), and I wasn't sure if something was going to EXPLODE, so let folks trickle into that slower, just based on who was already watching the devlogs.

But things seem to have mostly not exploded! So we're up and running! Make sure to check out the build 20 video above to see details on the Photo Studio scene. For those of you looking to use H3VR Studio (available in the tool section of Steam, you should all have it now), we'll be posting some tutorial videos very soon!

Hope you all have a WONDERFUL weekend, and we'll cya soon. Peace, Anton

Full Changelog - Update 120 - Experimental 20 + 21

Additions:

  • Added New Scene: Photo Studio (with Sosig Holo Capture, Photo Backdrop options)

  • Added New Steam Tool App: H3VR Studio

  • Added Holographic Display for Take & Hold characters (still WIP)

Changes:

  • Improved screenshot functionality; can select screenshot aspect ratio and resolution

  • Save/load profiles for the global spectator camera settings

Fixed:

  • Fixed Take & Hold Rampart FINALLY

  • Fixed exotic Object Constructor issue for active selections where all three central options didn’t have at least one option

  • Fixed missing Safety sound for SoundCheck Pistol

  • Fixed errant suppressor reference on Rosie

H3VR Studio Content:

  • Added Data Validation System (WIP) for Custom Take & Hold characters. Attempts to determine if there are invalid elements in them prior to loading, and spits out (hopefully) useful errors.

  • Fixed Icons for Custom Object Tables not showing up in T&H Object Constructor (literally was just missing half a system WHOOPS)

Source

Steam News / 30 May 2026

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