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Steam News22 September 20223y ago

Patch 0.7.0 - New defensive items, quick use slots & GUI rework!

A highly requested feature is finally here: defensive items! As always your feedback is very important, so please let us know what you think of these changes. Thank you!

Full notes

Full HorrorDriven: A story for the road update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes3 additions5 changes1 removal
  • Gameplay
  • Balance
  • Fixes
addedGameplay changesAdded quick use for usable items. They can now be placed in the quick use slots and be used without opening the inventory. The keys for using each slot can also be re-binded so each player can customize it how they want.
addedGameplay changesAdded two new items to the demo. These new items are designed for the quick use slots and will help the player to easier survive dangerous encounters.
changedGameplay changesStamina booster: Instantly restores the players stamina so they can escape pursuers. Flare: Can ward off predators from an area for a limited time.
addedGameplay changesYou can now drink alcohol, it slightly reduces hunger.
changedGameplay changesImproved some enemy animations.
changedGameplay changesFirst aid kits now restore health over time when they are used instead of instantly healing the player.

HorrorDriven: A story for the road changes

addedAdded quick use for usable items. They can now be placed in the quick use slots and be used without opening the inventory. The keys for using each slot can also be re-binded so each player can customize it how they want.
addedAdded two new items to the demo. These new items are designed for the quick use slots and will help the player to easier survive dangerous encounters.
changedStamina booster: Instantly restores the players stamina so they can escape pursuers. Flare: Can ward off predators from an area for a limited time.
addedYou can now drink alcohol, it slightly reduces hunger.
changedImproved some enemy animations.

A highly requested feature is finally here: defensive items!

As always your feedback is very important, so please let us know what you think of these changes.

Thank you!

Gameplay changes

Added quick use for usable items. They can now be placed in the quick use slots and be used without opening the inventory. The keys for using each slot can also be re-binded so each player can customize it how they want.

Added two new items to the demo. These new items are designed for the quick use slots and will help the player to easier survive dangerous encounters.

Stamina booster

Instantly restores the players stamina so they can escape pursuers.

Flare

Can ward off predators from an area for a limited time.

You can now drink alcohol, it slightly reduces hunger.

Improved some enemy animations.

First aid kits now restore health over time when they are used instead of instantly healing the player.

Reworked the overall look of the GUI. It no longer completely disappears in very dark environments.

Reworked the look of the stamina bar. It is now much less intrusive and disappears faster when stamina is not being drained.

Bug fixes

Adjusted height and minimum distance to forest for some buildings to prevent them from not being accessible to the player.

Fixed an issue with the mouse sensitivity settings not keeping the saved value.

Fixed an issue with loading saved settings when one or more saved values were missing. If any saved settings are missing the game will automatically revert to the default settings to prevent unexpected behavior.

Fixed an issue with the tip about players' lost items only displayed for a very short time.

Source

Steam News / 22 September 2022

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