Full notes
Full HorrorDriven: A story for the road update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello!
What changed
- Gameplay
- UI and audio
- Fixes
HorrorDriven: A story for the road changes
Here are the patch notes for two new updates that further improves the game based on player feedback.
1.0.4
Reworked some immersion breaking sounds.
Allowed the player to use flashlight in some quest locations later in the game to make them easier to navigate.
Improved the layout of a certain quest location to make it easier to explore.
Fixed a bug that would prevent the player from
beating one of the game's endings.
1.0.5
Fixed a bug which would prevent the car from correcting itself if it turned over.
Reduced enemy difficulty on all 3 difficulty settings. by adjusting chase distance, running speed and detection distance. The biggest difference is on Easy and Medium enemy difficulty while Hard difficulty was barely changed.
Source
Changelog.gg summarizes and formats this update. How we read updates.
