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Steam News27 October 20241y ago

Patch 1.0.4 & 1.0.5 Enemy difficulty adjustments, bug fixes and more.

Hello! Here are the patch notes for two new updates that further improves the game based on player feedback. 1.0.4 Reworked some immersion breaking sounds.

Full notes

Full HorrorDriven: A story for the road update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello!

What changed

2 fixes1 addition3 changes0 removals
  • Gameplay
  • UI and audio
  • Fixes
addedHere are the patch notes for two new updates that further improves the game based on player feedback.
changed1.0.4Reworked some immersion breaking sounds.
changed1.0.4Improved the layout of a certain quest location to make it easier to explore.
fixed1.0.4Fixed a bug that would prevent the player from
fixed1.0.5Fixed a bug which would prevent the car from correcting itself if it turned over.
changed1.0.5Reduced enemy difficulty on all 3 difficulty settings. by adjusting chase distance, running speed and detection distance. The biggest difference is on Easy and Medium enemy difficulty while Hard difficulty was barely changed.

HorrorDriven: A story for the road changes

addedHere are the patch notes for two new updates that further improves the game based on player feedback.
changedReworked some immersion breaking sounds.
changedImproved the layout of a certain quest location to make it easier to explore.
fixedFixed a bug that would prevent the player from
fixedFixed a bug which would prevent the car from correcting itself if it turned over.

Here are the patch notes for two new updates that further improves the game based on player feedback.

1.0.4

Reworked some immersion breaking sounds.

Allowed the player to use flashlight in some quest locations later in the game to make them easier to navigate.

Improved the layout of a certain quest location to make it easier to explore.

Fixed a bug that would prevent the player from

beating one of the game's endings.

1.0.5

Fixed a bug which would prevent the car from correcting itself if it turned over.

Reduced enemy difficulty on all 3 difficulty settings. by adjusting chase distance, running speed and detection distance. The biggest difference is on Easy and Medium enemy difficulty while Hard difficulty was barely changed.

Source

Steam News / 27 October 2024

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