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Steam News8 June 20206y ago

Version 1.1.51: New Elementalist passive, more mod support!

This patch is mostly aimed toward improving mod support, but additionally Elementalists get a new passive - 'Zeal'! v1.1.

Full notes

Full Horizon's Gate update

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What changed

3 fixes9 additions1 change1 removal
  • Gameplay
  • Fixes
  • Balance
  • Performance
addedThis patch is mostly aimed toward improving mod support, but additionally Elementalists get a new passive - 'Zeal'!
addedv1.1.51New Elementalist passive 'Zeal'
changedv1.1.51Reduced crew morale decay for longer sailing trips by about 12%
addedv1.1.51Can now flee from combat if you are very far away or neither side acts
fixedv1.1.51Fixed investments giving less Wealth Level than intended when crossing 70% or 90% thresholds
fixedv1.1.51Fixed Steel Crescent, Silver Crescent, and Thresher Trident doing damage in a wide area when used with Shockwave, Hurl Weapon, or Gate: Trick

Horizon's Gate changes

addedThis patch is mostly aimed toward improving mod support, but additionally Elementalists get a new passive - 'Zeal'!
addedNew Elementalist passive 'Zeal'
changedReduced crew morale decay for longer sailing trips by about 12%
addedCan now flee from combat if you are very far away or neither side acts
fixedFixed investments giving less Wealth Level than intended when crossing 70% or 90% thresholds

This patch is mostly aimed toward improving mod support, but additionally Elementalists get a new passive - 'Zeal'!

v1.1.51

  • New Elementalist passive 'Zeal'

  • Reduced crew morale decay for longer sailing trips by about 12%

  • Can now flee from combat if you are very far away or neither side acts

  • Fixed investments giving less Wealth Level than intended when crossing 70% or 90% thresholds

  • Fixed Steel Crescent, Silver Crescent, and Thresher Trident doing damage in a wide area when used with Shockwave, Hurl Weapon, or Gate: Trick

  • Fixed getting stuck inside obstacles if you put them where you would normally enter the area

  • (Modding) Missing textures (such as after uninstalling a mod) no longer crash

  • (Modding) Added support for ActorValue mods (see ModSamples/ActorValueSample.txt)

  • (Modding) Added support for SpawnData mods

  • (Modding) Added support for SpecialSpawn mods

  • (Modding) Added support for Faction mods

  • (Modding) FormulaGlobal mods can now reference the formula they are overriding

  • (Modding) Location mods can now use cloneFrom

Source

Steam News / 8 June 2020

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