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Steam News23 April 20206y ago

Version 1.1.2: Extra dialog

Bugfixes, small balance changes, and additional dialog for Temples, certain interactions in port, and some other rare edge cases. v1.1.

In this update1

Full notes

Full Horizon's Gate update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes8 additions3 changes0 removals
  • Balance
  • Gameplay
  • Fixes
changedBugfixes, small balance changes, and additional dialog for Temples, certain interactions in port, and some other rare edge cases.
changedv1.1.2Increased duration of most cafe food effects by roughly 50%
addedv1.1.2Added some NPC responses to certain player actions in port (Only for players who haven't visited the ports before the patch)
addedv1.1.2Added royal dialog if your faction takes over almost every port in Eral
addedv1.1.2Added a unique greeting for each temple
addedv1.1.2Added a few more variations for Reeve's "What should we do next?" dialog
Warpblade's 'Gate: Slam' base range43Warpblade's 'Gate: Slam' base range decreased, nerf

Horizon's Gate changes

changedBugfixes, small balance changes, and additional dialog for Temples, certain interactions in port, and some other rare edge cases.
changedIncreased duration of most cafe food effects by roughly 50%
addedAdded some NPC responses to certain player actions in port (Only for players who haven't visited the ports before the patch)
addedAdded royal dialog if your faction takes over almost every port in Eral
addedAdded a unique greeting for each temple

Bugfixes, small balance changes, and additional dialog for Temples, certain interactions in port, and some other rare edge cases.

v1.1.2

  • Fleeing land combat from the same enemies repeatedly now incurs a ramping Combat Fame and Crew Morale penalty.

  • Increased duration of most cafe food effects by roughly 50%

  • Added some NPC responses to certain player actions in port (Only for players who haven't visited the ports before the patch)

  • Added royal dialog if your faction takes over almost every port in Eral

  • Added a unique greeting for each temple

  • Added a few more variations for Reeve's "What should we do next?" dialog

  • Re-added Cleever Impaler's -3% Dodge penalty and Omnipode's +1 Skill bonus

  • Warpblade's 'GateSlam' base range reduced from 4 -> 3
  • Fixed Omnipode or Volskarver duplicating when thrown with Hurl Weapon

  • Fixed Volskarver's prices being inconsistent

  • (Modding) Added support for FXData, drawOrderFX, and drawOrderFXLight (check out ModSamples/FXsamples.txt)

  • (Modding) Triggers can now list multiple elements in triggeredByElement.

  • (Modding) Implemented 'GlobalTriggerEffect', which adds a TriggerEffect to the specified GlobalTrigger (via ID=triggerID;).

Source

Steam News / 23 April 2020

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