In this update1
Full notes
Full Horizon's Gate update
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What changed
- UI and audio
- Balance
- Gameplay
- Fixes
- Performance
Horizon's Gate changes
Small balance changes, and UI improvements! Controllers work a bit better, and it's now much easier to hoard Bandages and the like.
1.0.12
Reorganized fleet starting positions so that ship #4 isn't blocked by its allies
Bat Handler's 'Batling' passive now also grants +5% Accuracy
Bat Handler's 'Tamer' passive now affects adjacent creatures when you end your turn instead of creatures hit by weapon attacks
Buying stackable infinite-stock items now brings up a quantity slider (max 99)
Increase value of Bandages, Splints, Firebomb, Aldleaf, Hood, Minibomb, Lifeshard
Fixed sell value of stacks of items not matching displayed value * quantity
Changed Arc Greatsword elemental damage scaling from 1:1 -> 1:0.5
Controllers can now scroll the Stash in Grid Mode
Various small controller refinements
Fixed misalignment issues with controller cursor on containers & during trading
Fixed moored ships acquired by boons being overwritten by future boon ships of the same type
Fixed Megabomb being able to explode certain doors out of existence
Fixed ship speed display showing during combat
(Modding) Fixed image overrides not working
(Modding) Fixed subfolders in Mods folder causing a crash
Source
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