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Steam News13 December 20232y ago

Horizon To Crinoa Patch 1.33

***Please Note: If you have save data prior to patch 1.2, it CANNOT be loaded and must be overwritten with a fresh save from a new game.

Full notes

Full Horizon To Crinoa: Have Faith in Radiance -Prototype- update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions1 change0 removals
  • Fixes
  • Gameplay
  • Balance
changed***Please Note: If you have save data prior to patch 1.2, it CANNOT be loaded and must be overwritten with a fresh save from a new game. We apologize for inconvenience as data cannot be transferred if it is from release. ***Fixed: -Fixed an issue where certain audio would be unaffected by changes in the audio settings. *Please report any other audio bugs you might notice, in case any were missed. -Fixed an issue where settings data is not carried over when restarting the game. *Now, when your game data is saved(through normal save or auto-save), the settings will be preserved when restarting the game. *However, when you load any save data with different settings, those settings will be saved and become the default when you next open the game. -Fixed an issue where mouse inputs would not properly register on certain buttons in the menu. *Mouse cursor inputs have been made more accurate when using the in game menu *Buttons that were previously inaccessible with mouse cursor but were meant to be, are now accessible to click. *Buttons containing info for skills/realizations/collections/etc now display proper info when using the mouse cursor to hover over them. *Additional changes have been made to feedback when interacting with these buttons.(SFX, etc) -Fixed an issue where sometimes the Quest Task list would not display properly.
added***Please Note: If you have save data prior to patch 1.2, it CANNOT be loaded and must be overwritten with a fresh save from a new game. We apologize for inconvenience as data cannot be transferred if it is from release. ***Changed: -Sidequest Quest Tracker markers now have a blue tint to differentiate them from main quest markers which are white. -Adjusted the stats on some enemies.
added***Please Note: If you have save data prior to patch 1.2, it CANNOT be loaded and must be overwritten with a fresh save from a new game. We apologize for inconvenience as data cannot be transferred if it is from release. ***Added: -New Ability given to Ermli's starting ability set: Group Protection: Reduces incoming damage by 25% when not controlled by the player. (Currently only available on New Game, but will be added for past saves soon.)

Horizon To Crinoa: Have Faith in Radiance -Prototype- changes

changedFixed: -Fixed an issue where certain audio would be unaffected by changes in the audio settings. *Please report any other audio bugs you might notice, in case any were missed. -Fixed an issue where settings data is not carried over when restarting the game. *Now, when your game data is saved(through normal save or auto-save), the settings will be preserved when restarting the game. *However, when you load any save data with different settings, those settings will be saved and become the default when you next open the game. -Fixed an issue where mouse inputs would not properly register on certain buttons in the menu. *Mouse cursor inputs have been made more accurate when using the in game menu *Buttons that were previously inaccessible with mouse cursor but were meant to be, are now accessible to click. *Buttons containing info for skills/realizations/collections/etc now display proper info when using the mouse cursor to hover over them. *Additional changes have been made to feedback when interacting with these buttons.(SFX, etc) -Fixed an issue where sometimes the Quest Task list would not display properly.
addedChanged: -Sidequest Quest Tracker markers now have a blue tint to differentiate them from main quest markers which are white. -Adjusted the stats on some enemies.
addedAdded: -New Ability given to Ermli's starting ability set: Group Protection: Reduces incoming damage by 25% when not controlled by the player. (Currently only available on New Game, but will be added for past saves soon.)

***Please Note: If you have save data prior to patch 1.2, it CANNOT be loaded and must be overwritten with a fresh save from a new game. We apologize for inconvenience as data cannot be transferred if it is from release. ***

Fixed: -Fixed an issue where certain audio would be unaffected by changes in the audio settings. *Please report any other audio bugs you might notice, in case any were missed. -Fixed an issue where settings data is not carried over when restarting the game. *Now, when your game data is saved(through normal save or auto-save), the settings will be preserved when restarting the game. *However, when you load any save data with different settings, those settings will be saved and become the default when you next open the game. -Fixed an issue where mouse inputs would not properly register on certain buttons in the menu. *Mouse cursor inputs have been made more accurate when using the in game menu *Buttons that were previously inaccessible with mouse cursor but were meant to be, are now accessible to click. *Buttons containing info for skills/realizations/collections/etc now display proper info when using the mouse cursor to hover over them. *Additional changes have been made to feedback when interacting with these buttons.(SFX, etc) -Fixed an issue where sometimes the Quest Task list would not display properly.

Changed: -Sidequest Quest Tracker markers now have a blue tint to differentiate them from main quest markers which are white. -Adjusted the stats on some enemies.

Added: -New Ability given to Ermli's starting ability set: Group Protection: Reduces incoming damage by 25% when not controlled by the player. (Currently only available on New Game, but will be added for past saves soon.)

As always, if you are experiencing bugs and issues, please feel free to contact us on our twitter, join our discord channel to submit a bug report, or send us an email via the address posted on our profile! Any feedback is helpful and appreciated, regardless of what it is.

Please report any issues directly so we can replicate and fix them as soon as possible! This is our first project and we are still trying our best to polish this prototype as best we can, so thank you kindly for your patience as we continue to fix any problems!

Twitter Discord Email: tdaniels@SecondMorningWorks.com

More updates to come soon!

Source

Steam News / 13 December 2023

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