Full notes
Full Horizon To Crinoa: Have Faith in Radiance -Prototype- update
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What changed
- Fixes
- Maps
- Balance
- Gameplay
Horizon To Crinoa: Have Faith in Radiance -Prototype- changes
Fixed:
-Fixed bug causing infinitely increasing stats when switching styles during battle.
-Fixed objects that were transparent when they should be solid.
-Fixed a bug causing certain items to be picked up multiple times when it should only be picked up once.
-Fixed a bug causing certain areas of the map not to load when loading a save data in the City Of Twilight.
-Fixed a bug causing certain percentage boosts to physical and magical resistance/damage to be incorrect amounts.
-Fixed a bug causing enemies not to spawn when using the "Retry" option after losing a battle.
*Additionally, if the player continued playing after this occured, enemies will no longer react or attack, this has been fixed.
-Fixed a bug causing players to immediately encounter an enemy if they saved on an enemy spawn point.
Changed:
-Adjusted the minimum camera turn limit for lowering the camera to prevent floor clipping bugs.
Added:
-Added a failsafe for when enemies fall through the map and cannot be attacked. After some time, enemies in this state will automatically die when far enough from the player.
Source
Changelog.gg summarizes and formats this update. How we read updates.
