Full notes
Full Horizon To Crinoa: Have Faith in Radiance -Prototype- update
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What changed
- Maps
- Fixes
- UI and audio
- Gameplay
Horizon To Crinoa: Have Faith in Radiance -Prototype- changes
Fixed:
-Fixed missing collisions near the 'Grave of Ezelpor' on the Ezelpor map.
-Fixed a bug causing objective markers to disappear from the camera at certain angles, even if the location was in view.
-Fixed a bug causing multiple battles to occur at once if multiple enemies were touched at the same time when outside of battle.
-Fixed a bug that would sometimes result in a battle being unable to end even when all enemies are defeated.
-Fixed a bug causing text to appear instead of a button icon in certain scenarios.
-Fixed a bug in which certain save data would not load correctly due to missing data.
*Caused by two pieces of equipment; "Liberator's Ribbon" and "Saver's Ribbon". Please requip these items to reset their abilities.
-Fixed a bug causing certain cutscenes to continue playing on their own without any input.
-Fixed a bug causing certain objects in Ezelpor to disappear.
-Fixed incorrect grammar and spelling errors in dialogue in certain scenes.
-Fixed a bug causing certain menu options to be unselectable when using a controller or the keyboard to navigate to them.
-Fixed a bug causing certain animations to act oddly in certain cutscenes.
-Fixed a bug causing the opening movie to perform strangely in some scenarios.
Changed:
-Changed how party members interact with the player while outside of battle.
*Previously, the player could completely and totally leave the NPC members behind. Now, after a certain distance, the NPC members will automatically teleport to the player's position to keep them close together.
Source
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