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Steam News10 March 20263mo ago

Horizon To Crinoa Patch 1.46

Fixed: -Fixed missing collisions near the 'Grave of Ezelpor' on the Ezelpor map. -Fixed a bug causing objective markers to disappear from the camera at certain angles, even if the location was in view.

Full notes

Full Horizon To Crinoa: Have Faith in Radiance -Prototype- update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

12 fixes0 additions3 changes0 removals
  • Maps
  • Fixes
  • UI and audio
  • Gameplay
fixedFixed:Fixed missing collisions near the 'Grave of Ezelpor' on the Ezelpor map.
fixedFixed:Fixed a bug causing objective markers to disappear from the camera at certain angles, even if the location was in view.
fixedFixed:Fixed a bug causing multiple battles to occur at once if multiple enemies were touched at the same time when outside of battle.
fixedFixed:Fixed a bug that would sometimes result in a battle being unable to end even when all enemies are defeated.
fixedFixed:Fixed a bug causing text to appear instead of a button icon in certain scenarios.
fixedFixed:Fixed a bug in which certain save data would not load correctly due to missing data.

Horizon To Crinoa: Have Faith in Radiance -Prototype- changes

fixedFixed missing collisions near the 'Grave of Ezelpor' on the Ezelpor map.
fixedFixed a bug causing objective markers to disappear from the camera at certain angles, even if the location was in view.
fixedFixed a bug causing multiple battles to occur at once if multiple enemies were touched at the same time when outside of battle.
fixedFixed a bug that would sometimes result in a battle being unable to end even when all enemies are defeated.
fixedFixed a bug causing text to appear instead of a button icon in certain scenarios.

Fixed:

-Fixed missing collisions near the 'Grave of Ezelpor' on the Ezelpor map.

-Fixed a bug causing objective markers to disappear from the camera at certain angles, even if the location was in view.

-Fixed a bug causing multiple battles to occur at once if multiple enemies were touched at the same time when outside of battle.

-Fixed a bug that would sometimes result in a battle being unable to end even when all enemies are defeated.

-Fixed a bug causing text to appear instead of a button icon in certain scenarios.

-Fixed a bug in which certain save data would not load correctly due to missing data.

*Caused by two pieces of equipment; "Liberator's Ribbon" and "Saver's Ribbon". Please requip these items to reset their abilities.

-Fixed a bug causing certain cutscenes to continue playing on their own without any input.

-Fixed a bug causing certain objects in Ezelpor to disappear.

-Fixed incorrect grammar and spelling errors in dialogue in certain scenes.

-Fixed a bug causing certain menu options to be unselectable when using a controller or the keyboard to navigate to them.

-Fixed a bug causing certain animations to act oddly in certain cutscenes.

-Fixed a bug causing the opening movie to perform strangely in some scenarios.

Changed:

-Changed how party members interact with the player while outside of battle.

*Previously, the player could completely and totally leave the NPC members behind. Now, after a certain distance, the NPC members will automatically teleport to the player's position to keep them close together.

Source

Steam News / 10 March 2026

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