Full notes
Full Holy Grain update
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What changed
- Compatibility
- Gameplay
- Maps
- Fixes
- Performance
- Events
Holy Grain changes
Hi everybody!
We bring a nice update for you all that are enjoying the closed beta. Here's the list of fixed bugs:
Losing a combat actually makes you lose and die.
Your army squads are able to search for a new target when they defeat an enemy squad.
In combat, the camera will initally be focused on your first squad, and clicking on the icon of your squads IN COMBAT, makes the camera follow them.
When you start a new combat round there are no longer lonely units on the battlefield.
English translation completed.
Outcome selection fixed, now some (unfair) outcomes are more difficult to appear.
When you travel to a new biome, the game does not crash anymore.
When you edit a squad name, you now can type the letter M without the map opening.
Now events that can block your path does not generate on the first location of each region.
There is less chance of recruiting units for 0 gold, and now units does not appear with a negative price.
When you buy items on the shop, they all check if you have enough money to buy them.
When you change squads in your army window while looking at the available units, it does not glitch anymore.
We have new 5 events for you. They need some work, but they can make an impact on your army:
Tollroad in the middle of the road.
A regular poet in love with a princess.
A poor citizen that is looking at the horizon.
Slave owner now can be generated in all factions (so you can enjoy it hehe)
A bounty hunter that wants to get the reward for your head.
Thank you very much for all your feedback, we are very happy that you are enjoying the game!
Source
Changelog.gg summarizes and formats this update. How we read updates.
