Full notes
Full Holy Grain update
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What changed
- Fixes
- Maps
Good night my fellow traveler, come here, let's have a talk...
It's nice to finally relax for more than 2 days without thinking the game is broken. Of course there's bugs here and there, and I hate that, but at least now the game has achieved a minimum level of quality required for a game.
Today I was exploring the game a bit and made a few changes. For instance, I fixed three bugs in combat: - In some cases archers didn't shoot. - The famous moonwalk of the cavalry is now, I THINK THIS TIME IS FOR REAL, fixed. - That endless loop of fleeing-fighting-fleeing-fighting from archers and artillery is now fixed,
Then I made a couple small changes to make the game more enjoyable: - Duels are more difficult, but you got more energy to spend. - Enemy army squads are now smaller in size, thus having more squad diversity. - Archers aim for cavalry first, then to infantry. - Your hero does more damage to units (Last update I decreased damage too much). - Volcanic biome is not that dark now.
And that's it, now to sleep.
Source
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