Update log
Full Hex of Steel update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Maps
- Performance
- Fixes
ADDED
New movement inertia on units is now optional (setting, default to ON).
CHANGED
Reduced clouds opacity when zooming in/closer to the map.
Reduced GPU load with new clouds system (they no longer have any performance impact, you can turn the back ON).
Updated rain GFX.
Updated snow GFX.
Eastern Front 1943 and 1944 have been entirely redesigned based on the new map from previous update.
Leaderboard for Eastern Front 1943 and 1944 have been reset due to significant changes to the scenario.
German light flak guns graphics update.
Sd. Kfz. 4 Panzerwerfer graphics update.
Panzer IV J graphics update.
Panzer VI Ausf. E Tiger I graphics update.
FIXED
One (and final?) instance of unit overlap linked to AI playing and performing overrun actions being blocked in the FOW because of ZOC.
Missing localization entry for the new Eastern Front 1942 standalone scenario.
REMOVED
Sd. Kfz. 7-1 flakvierling 38 German AA unit (SPGAA) (duplicate from having a regular flak 38 + mech transport option).
Source
