In this update4
Full notes
Full Hex of Steel update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Gameplay
- Fixes
- Store
Hex of Steel changes
ADDED
AI nations now guard their borders during peacetime, evaluating nearby threats and reinforcing the most dangerous frontiers.
Hurja class gunboat to Finland.
Prezidentas Smetona gunboat to Lithuania.
Ronis class submarine and Virsaitis gunboat to Latvia.
Kalev class submarine, Novik class destroyer, Sulev gunboat to Estonia.
Garrison unit to Mongolia.
Total supplies cost in the income breakdown.
MipMaps to all units textures to improve with pixelated/visual glitches.
Added new army supplies state visualization map, bound to F9 key (can be rebound).
CHANGED
Ships counters have been reworked to resolve the visibility/readability issues.
Core units are now properly and clearly indicated in both the reserve menu and the order of battle menu.
Updated NATO ships icons (cleaner).
Harmony modders: AI.cs has been refactored significantly.
Harmony modders: ResearchMenu.cs has been refactored significantly to improve its moddability.
FIXED
AI pathfinding edge case.
AI had inclusive check on end availability year for units when purchasing.
REMOVED
Ronis class submarine from the USSR.
Source
Changelog.gg summarizes and formats this update. How we read updates.
