Full notes
Full Heavy Metal Death Can update
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Repeated intro
Greetings Divers! Many thanks to everybody who got onboard the HMS Domherren yesterday for its maiden voyage! At the Krufs Productions HQ we've been monitoring our comms as well as player streams and put together a small patch that addresses some of the issues people have reported on the game. Here's the changelog for patch 1.01:
What changed
- Gameplay
- Fixes
- UI and audio
Heavy Metal Death Can changes
Fixed collision that player could get stuck on.
Tweaks and balancing to first boss.
Fixed bug causing second boss to sometimes get stuck.
Minor visual fixes, improve visual clarity in some key places.
Fixed certain zombie attacks causing player to get stuck.
Fixed navigation bug in load-game menu.
And additional bug fixes
We're so happy and overwhelmed by the reception on the game, it means the world to us that the game, it's aesthetics and its characters is resonating with players and we want to make sure that you get the best Death Can experience possible! Hope you have a lovely weekend and we invite you to hop aboard the HMS Domherren, we guarantee it will be a terrifying experience! Cheers! /Toby
Source
Changelog.gg summarizes and formats this update. How we read updates.
