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- Hearth & Holmes
February Progress
Things I got done in the month of February. Improved custom choice buttons. Worked on pawnshop and gift-scenes. You can now buy Holmes a Magnifying Glass, a Deerstalker Cap, and an Inverness Capes. Commissioned Holmes i…
Announcement3 changesGameplay - Hearth & Holmes
January Progress
Development of Hearth & Holmes may slow down for a while because I'm living through an attempted coup of my government, it's affecting my mental health, and I'm looking for things to do about it. I will still get at lea…
Announcement8 changesFixBalance - Hearth & Holmes
December Update
Commissioned UI/UX quality analysis of existing game. Finished "The District Messenger" case, adding a few more conversations and making it considerably gayer. Implemented surgery tools nightmare. Wrote and implemented…
Event15 changesFixUI/audio - Hearth & Holmes
November Progress
Things I accomplished in the month of November: Wrote and implemented case: 'The District Messenger' Wrote and implemented introduction to the case: 'The District Messenger' Gave Holmes the ability to point and steeple…
Event3 changesFixGameplay - Hearth & Holmes
September & October Progress
I took a couple of months off of developing Hearth & Holmes to finish a fan game for Baldur's Gate 3. It's called A Dream of Silence. It did pretty well in the Interactive Fiction Competition, despite being a very weird…
Announcement13 changesFixGameplay - Hearth & Holmes
April Update
This month was making sure I could effectively balance making steady progress on H&H with other fun/professional projects I'm doing. The answer is pretty much yes, but I need to be careful to be kind with myself and res…
Announcement4 changesBalanceGameplay - Hearth & Holmes
March Update
This month was mostly research, because I was devoting all of my programming energy to another project. Read "Sherlock Holmes's London." Mapped out Watson's downtime actions and shopping based on its contents. Listened…
Announcement1 changeUI/audio - Hearth & Holmes
February Update
January and February have been slow due to health reasons. I'm adjusting to new medication, re-learning how to sleep, and (bewildering) got bit by a dog and needed two stitches. But! I still got some nice stuff done. I'…
Announcement3 changesBalanceUI/audio






