Hard Chip
Steam News 4 April 20261mo ago

Quick Patch Notes v0.1.7.160

NEW OpenCommunity v1 added to PastGauntlets screen; UX Export button in the Library screen, in all lists, to facilitate sharing designs; UX Stop removing input block when pasting blueprint; UX/UI Revisited probe minimiz…

Update log

Full Hard Chip update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

0 fixes2 additions6 changes0 removals
  • Gameplay
  • UI and audio
  • Performance
  • Balance
  • Server
addedNEW OpenCommunity v1 added to PastGauntlets screen;
changedUX/UI Revisited probe minimized state;
changedMI Cleaner volatile buffer for Indicator rebuilding (avoid soft crash of the indicator);
changedFIX Tentative fix for ProbeManager and SceneRenderer soft crash;
changedFIX Potentatial soft lock & hard crash for validation logic;
changedFIX 3 tentative fixes on different potential crash sites in the editor;
  • NEW OpenCommunity v1 added to PastGauntlets screen;

  • UX Export button in the Library screen, in all lists, to facilitate sharing designs;

  • UX Stop removing input block when pasting blueprint;

  • UX/UI Revisited probe minimized state;

  • MI Cleaner volatile buffer for Indicator rebuilding (avoid soft crash of the indicator);

  • MI Theme tests;

  • FIX Tentative fix for ProbeManager and SceneRenderer soft crash;

  • FIX Potentatial soft lock & hard crash for validation logic;

  • FIX Exception swarm when video player fails and potential CTD;

  • FIX 3 tentative fixes on different potential crash sites in the editor;

  • TLS Missing keys for all languages;

  • SRV Health reports endpoint;

Legends: NEW new element/feature, FIX bug/error fix, UX User eXperience, CX Challenge eXperience, TLS localization, MI Miscellaneous, SRV server side code, INF infrastructure, -EXP experimental build

Source

Steam News / 4 April 2026

Open original