Update log
Full Hard Chip update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- UI and audio
- Performance
- Balance
- Server
NEW OpenCommunity v1 added to PastGauntlets screen;
UX Export button in the Library screen, in all lists, to facilitate sharing designs;
UX Stop removing input block when pasting blueprint;
UX/UI Revisited probe minimized state;
MI Cleaner volatile buffer for Indicator rebuilding (avoid soft crash of the indicator);
MI Theme tests;
FIX Tentative fix for ProbeManager and SceneRenderer soft crash;
FIX Potentatial soft lock & hard crash for validation logic;
FIX Exception swarm when video player fails and potential CTD;
FIX 3 tentative fixes on different potential crash sites in the editor;
TLS Missing keys for all languages;
SRV Health reports endpoint;
Legends: NEW new element/feature, FIX bug/error fix, UX User eXperience, CX Challenge eXperience, TLS localization, MI Miscellaneous, SRV server side code, INF infrastructure, -EXP experimental build
Source
