What changed
0 fixes3 additions2 changes0 removals
- Performance
- Events
- Security
- Maps
changedSteam post image My humble contribution for week 4 OCGv1 is officially wrapped. Four weeks, four incrementally harder challenges, and some genuinely impressive transistor-level optimization from everyone who competed. Big thanks to the community member who initiated and drove this whole thing: this was entirely player-organized.
added🎨 RewardsNew for OCGv1 participants: all podium winners receive the Celadon Gauntlet theme, with the existing reward, Garnet Gauntlet won by simon1283491 !
added🎨 RewardsSteam post image Sub process week 4 solution, with the new Celadon theme that players win by participating in the gauntlet.
changed📐 The FormatFor anyone unfamiliar: OCGv1 used an incremental structure where each week's challenge built directly on the previous one. Your Week 1 design wasn't just a one-off, it became the foundation you were stuck with (or got to exploit) going forward. Scoring weighted speed (ticks) at 40%, with blocks, volume, and MOS splitting the remaining 60%.
added📐 The FormatYou can view and import all revealed blueprints on the gauntlet page on Hardchip website If you wish to go through the mental challenge of coming up with stages for a new Gauntlet, reach out! Congrats to everyone who competed, and stay tuned for more updates!
Hard Chip changes
changedSteam post image My humble contribution for week 4 OCGv1 is officially wrapped. Four weeks, four incrementally harder challenges, and some genuinely impressive transistor-level optimization from everyone who competed. Big thanks to the community member who initiated and drove this whole thing: this was entirely player-organized.
addedNew for OCGv1 participants: all podium winners receive the Celadon Gauntlet theme, with the existing reward, Garnet Gauntlet won by simon1283491 !
addedSteam post image Sub process week 4 solution, with the new Celadon theme that players win by participating in the gauntlet.
changedFor anyone unfamiliar: OCGv1 used an incremental structure where each week's challenge built directly on the previous one. Your Week 1 design wasn't just a one-off, it became the foundation you were stuck with (or got to exploit) going forward. Scoring weighted speed (ticks) at 40%, with blocks, volume, and MOS splitting the remaining 60%.
addedYou can view and import all revealed blueprints on the gauntlet page on Hardchip website If you wish to go through the mental challenge of coming up with stages for a new Gauntlet, reach out! Congrats to everyone who competed, and stay tuned for more updates!
Steam post image My humble contribution for week 4 OCGv1 is officially wrapped. Four weeks, four incrementally harder challenges, and some genuinely impressive transistor-level optimization from everyone who competed. Big thanks to the community member who initiated and drove this whole thing: this was entirely player-organized.
🏆 Final Standings!
| # | Player | Total | W1 | W2 | W3 | W4 |
|---|
| 🥇 | simon1283491 | 34 pts | r2 | r3 | r2 | r1 |
| 🥈 | hallojasper | 30 pts | r1 | r1 | r1 | — |
| 🥉 | Gavaldor | 24.5 pts | r4 | r2 | r4 | r5 |
| 4 | RebelMike | 20.9 pts | r5 | r6 | r5 | r2 |
| 5 | Tyrnid | 19.4 pts | r3 | r7 | r6 | r3 |
simon1283491 takes the crown with a strong and perfect 10 in Week 4 sealing the win despite hallojasper dominating the first three weeks. That's the incremental format doing its thing: consistency compounds, but a late surge can still flip the table.
Steam post image Process Prime week 4 solution, which gave a hard time to all players!
🎨 Rewards
New for OCGv1 participants: all podium winners receive the Celadon Gauntlet theme, with the existing reward, Garnet Gauntlet won by simon1283491!
Steam post image Sub process week 4 solution, with the new Celadon theme that players win by participating in the gauntlet.
For anyone unfamiliar: OCGv1 used an incremental structure where each week's challenge built directly on the previous one. Your Week 1 design wasn't just a one-off, it became the foundation you were stuck with (or got to exploit) going forward. Scoring weighted speed (ticks) at 40%, with blocks, volume, and MOS splitting the remaining 60%.
Week winners whose blueprints were revealed:
W1 - AndNotMultiGate: hallojasper
W2 - OrXorMultiGate: hallojasper
W3 - AndOrXorNotMultiGate: hallojasper
W4 - 4bit AndOrXorNot: Process Prime
You can view and import all revealed blueprints on the gauntlet page on Hardchip website If you wish to go through the mental challenge of coming up with stages for a new Gauntlet, reach out! Congrats to everyone who competed, and stay tuned for more updates!