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Steam News29 July 20241y ago

The Unleashed Update (Alpha 1.4.0)

Unleashed Form After fusing 6 cards together across any number of battles, you will be able to enter your unleashed form, which activates a powerful class-specific ability and empowers your fusion cards for 3 turns.

In this update5

Full notes

Full Hand of Anima update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

9 fixes2 additions5 changes1 removal
  • Gameplay
  • Maps
  • Balance
  • UI and audio
  • Fixes
  • Performance
changedQuality of LifeChanged mana to blue
changedQuality of LifeUpdated card design
addedQuality of LifeAdded arc to cards in-hand while in battle
fixedQuality of LifeBrought back functionality where the map scrolls you automatically to the next node after clearing the current node (and fixed for variable screen sizes)
removedGameplayRemoved debuff aspects of runes that had them
changedGameplayTook a first pass at minor rune rebalancing - this will be a more complete effort in the near future

Hand of Anima changes

changedChanged mana to blue
changedUpdated card design
addedAdded arc to cards in-hand while in battle
fixedBrought back functionality where the map scrolls you automatically to the next node after clearing the current node (and fixed for variable screen sizes)
removedRemoved debuff aspects of runes that had them

Unleashed Form

After fusing 6 cards together across any number of battles, you will be able to enter your unleashed form, which activates a powerful class-specific ability and empowers your fusion cards for 3 turns.

Quality of Life

  • Changed mana to blue

  • Updated card design

  • Added arc to cards in-hand while in battle

  • Brought back functionality where the map scrolls you automatically to the next node after clearing the current node (and fixed for variable screen sizes)

Gameplay

  • Removed debuff aspects of runes that had them

  • Took a first pass at minor rune rebalancing - this will be a more complete effort in the near future

  • Adjusted likelihood of certain nodes appearing at certain points on the map

UI/UX

  • Updated settings menu UI to align with ongoing UI updates for more uniformity

  • Removed blue highlight when hovering a card that can't be interacted with - the new intention is for the blue highlight to indicate the card is interactable or is selected (like when choosing a target in battle)

Bug Fixes

  • Fixed display issue on some screen sizes with highlighted deck on deck selection screen

  • Fixed situational crash when player takes status damage

  • Minor bug fixes with card interactions in-hand

  • Minor bug fixes with resolving card effects

  • Minor bug fixes with enemies

  • Fixed an issue with the hovered tooltip for runes

  • Fixed a bug where additional effects paired with lethal damage would cause a crash under certain circumstances

  • Fixed bug where current map progress was erased if you went to the main menu while viewing a node (i.e. while Forgotten Library cards are being shown or Mystic Forge cards are being fused)

Source

Steam News / 29 July 2024

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