Full notes
Full Hand of Anima update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
Bug fixes
There were a bunch of random minor bug fixes, but most notably, the Mystic Forge should be working properly now!
New keyword
Piercing - Piercing damage ignores block.
Basic card additions
Demonic Embrace - (Dispel) Take 5 damage. Deal double damage (based on original damage) for the rest of this battle.
Fan the Flame - Apply 2 burn to all burned enemies.
Meteor Shower - Deal 5 damage to a random enemy 3 times. (this might become a fusion card later)
Fusion card additions
Risky Business - During the enemy's next turn, deal 4 piercing damage to all enemies each time daze triggers.
Smoke Signal - Discard 1 fire card. Gain 1 spirit this turn. Draw 2 cards.
Vile Embrace - Deal double damage (based on original damage) for the rest of this battle.
Phoenix Rebirth - Permanently remove all copies of Phoenix Ashes and Phoenix Feathers from your deck. Gain the Phoenix Rebirth rune.
Card changes
- Aegis of LightIncreased block to 5 from 4.
Celestial Strike -> Piercing Strike: Deal 6 piercing damage.
Cold Snap -> Deal 8 piercing damage to all chilled enemies.
New rune
Phoenix Rebirth: Next time you would take lethal damage, consume this rune and gain half your maximum health.
Source
Changelog.gg summarizes and formats this update. How we read updates.
