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Steam News21 July 20241y ago

Demo Update (Alpha 1.3.0)

Gameplay Overhauled the UI/UX for the deck selection screen. The deck you choose now also sets your health and starting gold amount.

In this update3

Full notes

Full Hand of Anima update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions6 changes1 removal
  • UI and audio
  • Balance
  • Gameplay
changedGameplayOverhauled the UI/UX for the deck selection screen.
changedGameplayThe deck you choose now also sets your health and starting gold amount.
addedGameplayMinor updates to the realm selection UX to help align with the new deck selection screen.
addedGameplayRemoved Anima as a resource - the intent is for Anima to be repurposed in an upcoming new feature.
removedGameplayRemoved blur and motion from the intro logos - it felt unnecessary.
changedGameplayLocked light, ice, and shadow decks for the demo.

Hand of Anima changes

changedOverhauled the UI/UX for the deck selection screen.
changedThe deck you choose now also sets your health and starting gold amount.
addedMinor updates to the realm selection UX to help align with the new deck selection screen.
addedRemoved Anima as a resource - the intent is for Anima to be repurposed in an upcoming new feature.
removedRemoved blur and motion from the intro logos - it felt unnecessary.

Gameplay

  • Overhauled the UI/UX for the deck selection screen.

  • The deck you choose now also sets your health and starting gold amount.

  • Minor updates to the realm selection UX to help align with the new deck selection screen.

  • Removed Anima as a resource - the intent is for Anima to be repurposed in an upcoming new feature.

  • Removed blur and motion from the intro logos - it felt unnecessary.

  • Locked light, ice, and shadow decks for the demo.

Cards

  • Increased the number of fusion cards - you should never end up with a hand of cards without potential fusion options!

  • Reduced the number of base cards and simplified their effects. This should allow more room for translating card complexity from base cards to fusion cards, with more predictable outcomes. It is a game about fusing cards together, after all!

  • Play the demo to see and unlock all of the newest cards in your compendium!

What's next?

  • Unleashed abilities - after fusing enough cards together, Unleash your full power by triggering a class-specific ability and empowering your fusion cards.

  • More runes and enemies

  • More base cards and corresponding fusions

  • Additional UI/UX enhancements

Thank you all for your continued support, and please look forward to more updates in the near future!

Source

Steam News / 21 July 2024

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