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Latest Half Sword updates
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- Half Sword
Work In Progress(WIP) Wednesday
WIP Wednesday has returned begun on Steam! We are returning to our weekly WIP posts. This content was previously not posted on Steam prior to Early Access Release. Starting off we have a German cuirass. With no survivin…
Announcement1 changeGameplay - Half Sword
Hot fix 0.6.1.2
Patch notes 0.6.1.2 Fixed Height and Weight sliders resetting to wrong values after reentering Inventory Added Height and Weight sliders for the opponents in Free Mode. They are multipliers, so a Knight with full Weight…
Patch notes5 changesFixGameplay - Half Sword
Patch 0.6.1.1
Was checking feedback whole day in between developing, building and testing, Tried to address here as much of it as I could and added some things on top from myself. Patch 0.6.1.1 Reduced run speed. Faster than 6.0, slo…
Announcement9 changesFixGameplay - Half Sword
Update 0.6.1 Patch Notes
Kept you waiting- It's been a while since you heard from us last time, and we sincerely apologize for such a long period of radio silence. More than anything, we want to make a game that you will love to play, and we wa…
Patch notes12 changesGameplayPerformance - Half Sword
Addressing Common Feedback from the Half Sword Community
Let's address some of the most common feedback we have received from our community since the release of Half Sword into Early Access. Firstly, we would like to thank everyone playing, giving feedback, and reviewing the…
Patch notes9 changesPerformanceBalance - Half Sword
Blood Hotfix
Hi everyone, In this new hotfix, we focused on blood optimization, alongside other performance improvements. Blood: Reworked blood with partial implementation of in-house next gen blood system (RT Blood) that should off…
Announcement10 changesFixPerformance - Half Sword
Hotfix 6: Blood optimization and additions
Hi everyone, In this new hotfix, we focused on blood optimization, alongside other performance improvements. Blood: Reworked blood with partial implementation of in-house next gen blood system (RT Blood) that should off…
Announcement1 changeFixPerformance - Half Sword
HotFix 5
Hi everyone, In this quick hotfix, we focused on some bugs that appeared with the previous physics changes: Physics Muscle progression wasn't always triggered when spending stamina; it is now fixed - Stealing an enemy w…
Announcement5 changesFixGameplay - Half Sword
Hotfix 5: Bug fixes, more outdoor optimization
Hi everyone, In this quick hotfix, we focused on some bugs that appeared with the previous physics changes: Physics Muscle progression wasn't always triggering when spending stamina, it is now fixed Stealing an ennemy w…
Announcement6 changesFixGameplay - Half Sword
Hotfix 4: Physics tweaks, AMD fix and blood
Hi everyone, In this hotfix we started looking at your feedback on physics + rolled some additional fixes on the AMD blood polling, as it seems some AMD GPUs were still impacted: Physics Lowered character physics subste…
Announcement8 changesFixPerformance - Half Sword
Hotfix 4: Physics tweaks, AMD fix and blood
Hi everyone, In this hotfix we started looking at your feedback on physics + rolled some additional fixes on the AMD blood polling, as it seems some AMD GPUs were still impacted: Physics Lowered character physics subste…
Announcement8 changesFixPerformance - Half Sword
Hotfix 3: Optimization on Forest, Slums and Blood
Hi everyone, In this hotfix we focused on the outdoor maps, as it seems to cause you a lot of troubles, and did some more blood optimization on performance. In this third hotfix you could find: Further foliage optimizat…
Announcement4 changesFixPerformance - Half Sword
Hotfix 3: Optimization on Forest, Slums and Blood
Hi everyone, In this hotfix we focused on the outdoor maps, as it seems to cause you a lot of troubles, and did some more blood optimization on performance. In this third hotfix you could find: Further foliage optimizat…
Announcement4 changesFixPerformance - Half Sword
Hotfix 2: Character Creation & starting Slums optimization
Hi everyone, As promised we're starting on optimization & content updates. In this second hotfix you could find: Partial Slums map foliage optimization, more to come soon. Retirement bug fix (Constant new character crea…
Announcement5 changesFixPerformance - Half Sword
Hotfix 1 and adressing performance issues
Hi everyone, thank you for your feedbacks, we read, listen a lot, and started to work on it right away. We noticed that there is a lot of performance issues. Be assured that we are looking into solving this as good as w…
Announcement5 changesFixPerformance - Half Sword
Half Sword Is OUT NOW
Hello everyone! The wait is finally over! Half Sword is officially releasing into Early Access today! We made it to the 30th of January! We are extremely happy to finally open the gates. We know you have been sharpening…
Announcement4 changesFixPerformance



