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- Gust of Wind
Hotfix - water physics
I noticed using boats was broken with the last patch. Also fixed a small optimization hiccup in Mission 2.
Announcement1 changeFix - Gust of Wind
Patch 0.3.6.2 - Character looks, small fixes, mission 4 sneak peek
Change of looks I've been constantly pondering whether or not to add a hood to the main character. On one hand, having the head uncovered gives more personality to the character and makes it easier to see what you're do…
Event7 changesGameplayPerformance - Gust of Wind
Fixed a blocker bug
I noticed and fixed a game-breaking bug: Trying to pick up a key in the second mission caused an error which blocked progress. Apologies to those affected. It came with the last updates, when I rearranged the objectives…
Announcement3 changesFixGameplay - Gust of Wind
0.3.6.1 - small fixes
added optional bigger text for smaller screens (always on on Steam Deck) camera doesn't clip to walls in leaning anymore enemy vision adjustments for the difficulty options other small fixes
Announcement1 changeGameplay - Gust of Wind
Patch 0.3.6 - New tutorial, leaning, lighting improvements +
It's been a long while since the last update. My freelance work required more attention, and I also made a pretty massive blog post comparing the cinematic tools of Unity and UE, which took most of the time I would've o…
Patch notes7 changesWorkshopGameplay - Gust of Wind
Small patch - changed tutorial back to the way it was
I played the first level after a while and realized the new version of the tutorial was boring. I had cut out boat trips and climbing from the first scene in favor of speed, but I think it's more important to show more…
Announcement2 changesGameplay - Gust of Wind
Tutorial revamp
I changed the layout of the tutorial (the route player has to go through, and updated the positions and content of the prompts). Now it's more linear and should be less confusing. The layout of the ship itself stayed al…
Announcement4 changesFixGameplay - Gust of Wind
Small fixes
In the beginning of the intro level, mayor stood up automatically due to an AI mistake in windowed mode, window size was reset to screen size on scene load getting to climb ladder at the beginning of first mission was d…
Announcement - Gust of Wind
Patch 0.3.5.0 - Steam Deck support, Difficulty options, NPC allies that fight
A couple of months have passed just twiddling my thumbs, but not in an idle way! I got myself a Steam Deck, which definitely makes the game more fun for me to test. With numerous iterations of test builds, I've gotten t…
Patch notes15 changesFixGameplay - Gust of Wind
Small update
These small fixes: -map view doesn't have weird extra panning movement in the beginning -made grappling hook glow in the dark, when it's not carried by player -fixed small objects not being selectable when right next to…
Announcement1 changeFixMaps - Gust of Wind
Patch 0.3.4.2 - Polish all around the campaign
I did a couple of rounds of playing through the campaign, making notes, and fixing bugs and other details. I've also been working on the new iteration of the game's website that sheds some light to the game's mechanics…
Store5 changesFixGameplay - Gust of Wind
Patch 0.3.4.1 - Mission 1 outro adjustments
Having learned what the actual bottlenecks were in the trial and error process of optimization, it was necessary to go back on some of the changes I did on Mission 1 outro that didn't really improve frame rate but took…
Announcement1 changeGameplay - Gust of Wind
Patch 0.3.4.0 - More optimizations, along with a blog post
If you're interested in how the sausage is made, here's a blog post about various tricks and techniques I've used in Gust of Wind to keep the number of shadows, draw calls, dynamic physics objects and the overall number…
Announcement3 changesGameplayPerformance - Gust of Wind
Patch 0.3.3.4 - Rimlight as lightness indicator + some dialog polish
I replaced the lightness indicator in HUD with a rim light for the third person perspective. The character is split in 8 parts corresponding the points in player that AI can see when they're lit, so that the rim light c…
Announcement1 changeUI/audio - Gust of Wind
Patch 0.3.3.3 - lighting indicator, bugfixes
Added a lighting indicator that helps with keeping in shadows: Other changes: progress in the first mission was sometimes blocked by a notification "Enemies know the door is open, loading from save". Fixed a bug that wa…
Announcement4 changesFixGameplay - Gust of Wind
Hotfix: pushing doors and some guards in mission 3 unfrozen
Pushing open doors from inside is easier guards unfrozen in the frigate in mission 3
Announcement


