HomeGamesUpdatesPricingMethodology
Steam News25 May 20242y ago

Patch 0.3.4.2 - Polish all around the campaign

I did a couple of rounds of playing through the campaign, making notes, and fixing bugs and other details.

Full notes

Full Gust of Wind update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes1 addition3 changes0 removals
  • Gameplay
  • Maps
  • Fixes
  • Performance
  • UI and audio
addedI've also been working on the new iteration of the game's website that sheds some light to the game's mechanics with shorter and longer clips of gameplay: https://gustofwindgame.com/
changedInteraction highlight improvements, especially with doors (still room for improvement with overlapping items though)
changedMap view improvements
fixedFixed weapons dropped by passing out/dying enemies falling through floor in the mine
changedSolved some moments of bad optimization inside the ship in Mission 3 (getting inside, and walking in the officer quarters).
fixedHolding the "ready to throw" button while falling to water caused a bug, which is now fixed (same thing with climbing and vaulting)

Gust of Wind changes

addedI've also been working on the new iteration of the game's website that sheds some light to the game's mechanics with shorter and longer clips of gameplay: https://gustofwindgame.com/
changedInteraction highlight improvements, especially with doors (still room for improvement with overlapping items though)
changedMap view improvements
fixedFixed weapons dropped by passing out/dying enemies falling through floor in the mine
changedSolved some moments of bad optimization inside the ship in Mission 3 (getting inside, and walking in the officer quarters).

I did a couple of rounds of playing through the campaign, making notes, and fixing bugs and other details.

I've also been working on the new iteration of the game's website that sheds some light to the game's mechanics with shorter and longer clips of gameplay: https://gustofwindgame.com/

Steam post image

Here's a list of fixes in this patch:

  • Small additions to 3rd mission (stealable boat, another trader)

  • Made some pipes on the walls on Mission 2 climbable

  • Saves now handle dialogs better (loading the current state of conversation rather than starting it from the beginning)

  • Interaction highlight improvements, especially with doors (still room for improvement with overlapping items though)

  • Storing the current state of time bombs in save

  • Map view improvements

  • Small changes to missions after a couple of playthroughs

  • Fixed weapons dropped by passing out/dying enemies falling through floor in the mine

  • Solved some moments of bad optimization inside the ship in Mission 3 (getting inside, and walking in the officer quarters).

  • Boat can be now rowed with a body on it (don't know why you would, but you can...)

  • Holding the "ready to throw" button while falling to water caused a bug, which is now fixed (same thing with climbing and vaulting)

Source

Steam News / 25 May 2024

Open original post

Changelog.gg summarizes and formats this update. How we read updates.