Full notes
Full Gust of Wind update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
Added a lighting indicator that helps with keeping in shadows:
Other changes:
progress in the first mission was sometimes blocked by a notification "Enemies know the door is open, loading from save". Fixed a bug that was causing this.
fixed double music sometimes on in mission 3
for mission 3, changed Behemoth layout a bit, added another guard, adjusted their paths, and made a bunch of bugfixes smoothing out this environment specifically
character got stuck when jumping to shallow water
sometimes lantern got extinguished just after lighting it
character got stuck after canceling lighting lantern
Source
Changelog.gg summarizes and formats this update. How we read updates.
