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Steam News18 October 20258mo ago

Patch 11: Combat and Gore

Hey heroes! Enjoy the new update for Gunstoppable, which makes combat juicier with the new gore system, reworked time slow, faster movement, and punchier audio.

In this update1

Full notes

Full Gunstoppable update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey heroes!

What changed

1 fix2 additions4 changes0 removals
  • UI and audio
  • Balance
  • Gameplay
addedEnjoy the new update for Gunstoppable, which makes combat juicier with the new gore system, reworked time slow, faster movement, and punchier audio.
addedAdded gore system - enemies bleed on taking damage, scaling for critical hits and death!
changedReworked time slow - now automatically triggers when shooting while sliding, gain rage faster from dealing damage instead of on kill
changedBetter movement - higher speed and less floaty movement
changedBetter sound FX - improved audio for enemy hits and death, footsteps, and level up
fixedVisual improvements - improved main menu, better lighting in space tower, fixed blurry or incorrect UI textures

Gunstoppable changes

addedEnjoy the new update for Gunstoppable, which makes combat juicier with the new gore system, reworked time slow, faster movement, and punchier audio.
addedAdded gore system - enemies bleed on taking damage, scaling for critical hits and death!
changedReworked time slow - now automatically triggers when shooting while sliding, gain rage faster from dealing damage instead of on kill
changedBetter movement - higher speed and less floaty movement
changedBetter sound FX - improved audio for enemy hits and death, footsteps, and level up

Enjoy the new update for Gunstoppable, which makes combat juicier with the new gore system, reworked time slow, faster movement, and punchier audio.

  • Added gore system - enemies bleed on taking damage, scaling for critical hits and death!

  • Reworked time slow - now automatically triggers when shooting while sliding, gain rage faster from dealing damage instead of on kill

  • Better movement - higher speed and less floaty movement

  • Better sound FX - improved audio for enemy hits and death, footsteps, and level up

  • Visual improvements - improved main menu, better lighting in space tower, fixed blurry or incorrect UI textures

  • Dozens of other bugfixes and improvements

More enemy types and upgrades coming soon!

Join the community and help us shape the future of the game: https://discord.com/invite/aeF2jEn

Sincerely, Salaar and Gabriel (CAGE Studios)

Source

Steam News / 18 October 2025

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