In this update1
Full notes
Full Gunstoppable update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey heroes!
What changed
- UI and audio
- Balance
- Gameplay
Gunstoppable changes
Enjoy the new update for Gunstoppable, which makes combat juicier with the new gore system, reworked time slow, faster movement, and punchier audio.
Added gore system - enemies bleed on taking damage, scaling for critical hits and death!
Reworked time slow - now automatically triggers when shooting while sliding, gain rage faster from dealing damage instead of on kill
Better movement - higher speed and less floaty movement
Better sound FX - improved audio for enemy hits and death, footsteps, and level up
Visual improvements - improved main menu, better lighting in space tower, fixed blurry or incorrect UI textures
Dozens of other bugfixes and improvements
More enemy types and upgrades coming soon!
Join the community and help us shape the future of the game: https://discord.com/invite/aeF2jEn
Sincerely, Salaar and Gabriel (CAGE Studios)
Source
Changelog.gg summarizes and formats this update. How we read updates.
