In this update1
Full notes
Full Gunstoppable update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey heroes! Quick patch to address major feedback from Steam Next Fest so far. Have fun!
What changed
- Gameplay
- Store
- Compatibility
- Balance
- UI and audio
- Events
Gunstoppable changes
What's new in Patch 25
Made it easier to store and maintain speed, even after hitting walls or changing directions
Added support for rebinding mouse buttons (including side buttons, scroll wheel, left/right)
Improved speed calculations of grapple, slide, rail grind, and wall run
Added 2 second cooldown to enemy leaper leap attack
Slowed down Johnny Jetpack projectile attacks in first 2 phases
Reduced assault rifle fire rate 8 -> 7
Reverted to old fiery vertical speedometer (and made it bigger)
Fixed a couple sounds not respecting sound volume
Fixed challenges from challenge orbs displaying incorrect progress
Fixed grappling to walls in city survival arena
Join the Discord: https://discord.gg/cagestudios
Thank you for playing! More updates coming soon :)
Sincerely, Salaar (CAGE Studios)
Source
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