Full notes
Full Gunstoppable update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
Hey heroes! ๐
A handful of improvements this week, plus a playtest of the full game this weekend on Discord. Huge progress this month as a solo developer, and there's still plenty more to come!
What's new
Improved aim controls for both mouse and controller
Fixed bolts - proper hitboxes and ground collision instead of floating
Added death screen dialogue taunts and encouragement, plus improved dialogue timing
Enemy FX improvements - bigger leapers, thinner outlines, better death visuals, elemental SFX
Improved and tuned wall climb and rail grind movement abilities
Dozens of other bugfixes and improvements
Playtest the new boss: Fluffy the Crab ๐ฆ
Join the Discord to playtest Fluffy the Crab: https://discord.gg/cagestudios
Wishlist on Steam
Thank you for playing and sending feedback! I can't wait for you all to experience the complete story and content when the full game launches soon. Sincerely,
Salaar (CAGE Studios)
Source
Changelog.gg summarizes and formats this update. How we read updates.
