In this update3
Full notes
Full Gunstoppable update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
Gunstoppable changes
Hey heroes! π Steam Next Fest is here.
Salaar here! I'm the solo developer of Gunstoppable and an ex-God of War developer. Patch 25 brings a major update, big news, and a milestone worth celebrating!
- Major UpdateReworked the demo with a brand new level , a full leaderboard reset , and many community-requested improvements.
News: Gunstoppable launches August 5th. Wishlist now for the launch discount!
Milestone: We just hit 7,000 Wishlists. The grind is paying off, and I can't thank you enough.
What's new in Patch 25
Brand New Level - Start Fenix's journey in a new underwater prison. The demo skips past the rest of the underwater facility, but rest assured, tons of new content is coming to the full game.
Leaderboard Reset - Compete to be the most unstoppable player in the world.
Improved Movement Feel - Added juicier animations when jumping and landing.
Better Ragdoll Physics - Enemies are properly launched on death, grapple to their robo-corpses.
Improved UX - Faster load times, new speedometer, smoother speed lines, better post-run screen, more descriptive upgrades, and cleaner HUD.
Dialogue Volume - Added setting to adjust dialogue volume separately from other sounds.
Dozens of bugfixes and improvements.
Join the Discord to share feedback:
https://discord.gg/cagestudios
Steam post image
Thank you for playing, and for all your support. It means everything to me!
Sincerely, Salaar (CAGE Studios)
Source
Changelog.gg summarizes and formats this update. How we read updates.
