In this update2
Full notes
Full Gunstoppable update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey heroes!
What changed
- Events
- Performance
- Balance
- Gameplay
Gunstoppable changes
Major updates and announcements are finally here! We bring you infinite momentum, a machine gun, new rewards, better graphics, and more. Not to mention, we're part of 3 showcases this month, offering exclusive trailers and even more updates in the coming weeks.
This patch includes:
Infinite Momentum - chain together slide, grapple, jump, wallrun, and railgrind to build momentum, now with unlimited max speed and therefore damage multiplier (if you don't crash)
Machine Gun - fully automatic rifle with rapid fire and some spread
New rewards - jumping back in for one more run is even easier and more rewarding, skipping the intro tutorials and a streamlined post-run progression after every run
Tuned enemy health and balanced player weapons
Major graphics update to enhance the retro sci-fi style
Over 100 bugfixes and gameplay improvements
Wishlist GUNSTOPPABLE!
We can't wait to showcase Gunstoppable to new fans of indie games through the Brutal Indies Showcase, Game Devs of Color Expo, and Boomstock 2025 this September!
Join the community and help us shape the future of the game: https://discord.com/invite/aeF2jEn
Sincerely, Salaar and Gabriel (CAGE Studios)
Source
Changelog.gg summarizes and formats this update. How we read updates.
