HomeGamesUpdatesPricingMethodology
Steam News13 April 20197y ago

Alpha Update v0.7.5.1 - Custom Controls & Content

Many players have request the ability to rebind controls! Well here it is. Update also includes new levels, new objects, and reworked enemy.

Full notes

Full GunnRunner update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes7 additions7 changes0 removals
  • Gameplay
  • UI and audio
addedMany players have request the ability to rebind controls! Well here it is. Update also includes new levels, new objects, and reworked enemy. Player
addedAdded a 1 Frame turn around animation when on ground
addedNEW blocker object Shoot to expand as a wall object
changedReduced size of Gate bounding box for world select and level gates
changedShell/UI
addedKeyboard and Gamepad controls can now be remapped in settings

GunnRunner changes

addedMany players have request the ability to rebind controls! Well here it is. Update also includes new levels, new objects, and reworked enemy. Player
addedAdded a 1 Frame turn around animation when on ground
addedNEW blocker object Shoot to expand as a wall object
changedReduced size of Gate bounding box for world select and level gates
changedShell/UI

Many players have request the ability to rebind controls! Well here it is. Update also includes new levels, new objects, and reworked enemy. Player

  • Added a 1 Frame turn around animation when on ground

  • Easier to dash/jump into or over small gaps

Level Editor

  • Directional Pad buttons now control object modifiers (was stick clicks)

Objects

  • NEW blocker object

    • Shoot to expand as a wall object

  • Reduced size of Gate bounding box for world select and level gates

Shell/UI

  • Background generation now follows the view around

  • Keyboard and Gamepad controls can now be remapped in settings

  • New toggles in settings

    • Submit times

    • Show leaderboard

    • Generate clouds

    • Generate background

    • Pixel scaling (1x - 3x)

Enemies

  • Heavy enemy is not a vertical mover with a standbox

  • Reduced hitbox size of Fly enemy

  • Reduced hitbox size of Crawl enemy

  • Reduced hitbox size of Basic enemy

  • Basic enemy now falls if there is no floor below it

Levels

  • Some levels moved to new difficulties

  • Current levels with Heavy enemy reworked

  • 9 New levels

Various bug fixes and visual improvements.

Source

Steam News / 13 April 2019

Open original post

Changelog.gg summarizes and formats this update. How we read updates.