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Full Guards vs Goats update
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What changed
- Gameplay
Guards vs Goats changes
Hi there!
It has been a super busy month for the guards and for the goats so I have lots to share.
The Past
Major milestones accomplished:
The official demo was released.
GvG participated in Steam Next Fest!
Two important things happened thanks to the above two:
The game got more exposure.
I've got some important comments about the demo which I intend to apply to the game.
The Present
In parallel to the demo and the Next Fest mania, I've continued developing the game and finished level 2 and 3. Level 3 introduces new game modes: Boss Fight and Run. Now working on level 4 and level 4 will add a new spirit to the game:
A new castle.
New guards. Models and voices!
A new boss.
Reminding you that castles and bosses that are unlocked in story mode can be used in custom chapter mode.
Images from Level 2 and 3
Boss Fight
Run
The Future
Hoping to finish level 4 soon, I'll be glad to share info about level 4 in more detail + screenshots and perhaps a promo video or two. Then, level 5, naturally. My original plan was to take a pause when level 5 is finished and apply some of the comments I've received for the demo. I might decide to do that sooner - when level 4 is done. Depends on my momentum. Either way, when those comments are applied, I'll release an updated version of the demo, of course (level 1). Then, I'll be glad to say that I'm halfway to the official release :) So exciting!
Thanks to everyone who wishlisted, commented and played the demo!
Cheers!
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