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Steam News20 March 20251y ago

The Journey to the Official Release

Hi there! It has been a super busy month for the guards and for the goats so I have lots to share. The Past Major milestones accomplished: The official demo was released. GvG participated in Steam Next Fest!

In this update5

Full notes

Full Guards vs Goats update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes5 additions1 change0 removals
  • Gameplay
addedThe PresentIn parallel to the demo and the Next Fest mania, I've continued developing the game and finished level 2 and 3. Level 3 introduces new game modes: Boss Fight and Run . Now working on level 4 and level 4 will add a new spirit to the game:
addedThe PresentA new castle.
addedThe PresentNew guards. Models and voices !
addedThe PresentA new boss.
addedThe PresentReminding you that castles and bosses that are unlocked in story mode can be used in custom chapter mode.
changedThe FutureHoping to finish level 4 soon, I'll be glad to share info about level 4 in more detail + screenshots and perhaps a promo video or two. Then, level 5, naturally. My original plan was to take a pause when level 5 is finished and apply some of the comments I've received for the demo. I might decide to do that sooner - when level 4 is done. Depends on my momentum. Either way, when those comments are applied, I'll release an updated version of the demo, of course (level 1). Then, I'll be glad to say that I'm halfway to the official release :) So exciting!

Guards vs Goats changes

addedIn parallel to the demo and the Next Fest mania, I've continued developing the game and finished level 2 and 3. Level 3 introduces new game modes: Boss Fight and Run . Now working on level 4 and level 4 will add a new spirit to the game:
addedA new castle.
addedNew guards. Models and voices !
addedA new boss.
addedReminding you that castles and bosses that are unlocked in story mode can be used in custom chapter mode.

Hi there!

It has been a super busy month for the guards and for the goats so I have lots to share.

The Past

Major milestones accomplished:

  1. The official demo was released.

  2. GvG participated in Steam Next Fest!

Two important things happened thanks to the above two:

  1. The game got more exposure.

  2. I've got some important comments about the demo which I intend to apply to the game.

The Present

In parallel to the demo and the Next Fest mania, I've continued developing the game and finished level 2 and 3. Level 3 introduces new game modes: Boss Fight and Run. Now working on level 4 and level 4 will add a new spirit to the game:

  • A new castle.

  • New guards. Models and voices!

  • A new boss.

Reminding you that castles and bosses that are unlocked in story mode can be used in custom chapter mode.

Images from Level 2 and 3

Boss Fight

Run

The Future

Hoping to finish level 4 soon, I'll be glad to share info about level 4 in more detail + screenshots and perhaps a promo video or two. Then, level 5, naturally. My original plan was to take a pause when level 5 is finished and apply some of the comments I've received for the demo. I might decide to do that sooner - when level 4 is done. Depends on my momentum. Either way, when those comments are applied, I'll release an updated version of the demo, of course (level 1). Then, I'll be glad to say that I'm halfway to the official release :) So exciting!

Thanks to everyone who wishlisted, commented and played the demo!

Cheers!

Source

Steam News / 20 March 2025

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