Heya Sproutling fans! Green Again got a major update with the new Forge Zone back in March, and it’s about time for another big one!
In this update4
Full notes
Full Green Again update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
1 fix11 additions3 changes0 removals
Gameplay
Maps
Fixes
addedHeya Sproutling fans!Green Again got a major update with the new Forge Zone back in March, and it’s about time for another big one! The Lore Tree has been introduced to the game to give the Sproutlings even more support on their terraforming endeavours. In our June monthly round-up, we'll be covering this new upgrade system in detail.
changedThe Lore TreeA currency called Loreleaves can be earned in each world playthrough by completing and replaying levels, achieving objectives, growing your settlement, or collecting Loreleaf monoliths. You can then use these Loreleaves to unlock upgrades on the Lore Tree, ranging from boosting farm production to buffing buildings and Sproutlings!
addedThe Lore TreeThe Lore Tree applies its effects across all zones in the same save file, and does not reset upon starting a new game in a different zone (unlike the previous tech tree). This should make each run easier and more satisfying as you accumulate rewards over time. It can also be accessed from either the world map or mid-game to be reset anytime, allowing you to customize your strategies whenever you like.
addedThe Lore TreeAside from the Lore Tree, this update also introduced a variety of decorations and other changes to freshen up your settlements. You can find the full change log at the end of this blog post.
addedThe Lore TreeNote: Older save files might not be compatible with this latest version. We recommend starting a new save on the new patch.
addedWhat's Next?We’d like to add more upgrades and customizations to Green Again to increase gameplay variety. There are plans for prebuilt base structures that give players a head start every game, though this will something to work on later. Right now, we’ll be focusing on consolidating the Lore Tree system with further balancing and expansions in the upcoming patches.
Green Again changes
addedGreen Again got a major update with the new Forge Zone back in March, and it’s about time for another big one! The Lore Tree has been introduced to the game to give the Sproutlings even more support on their terraforming endeavours. In our June monthly round-up, we'll be covering this new upgrade system in detail.
changedA currency called Loreleaves can be earned in each world playthrough by completing and replaying levels, achieving objectives, growing your settlement, or collecting Loreleaf monoliths. You can then use these Loreleaves to unlock upgrades on the Lore Tree, ranging from boosting farm production to buffing buildings and Sproutlings!
addedThe Lore Tree applies its effects across all zones in the same save file, and does not reset upon starting a new game in a different zone (unlike the previous tech tree). This should make each run easier and more satisfying as you accumulate rewards over time. It can also be accessed from either the world map or mid-game to be reset anytime, allowing you to customize your strategies whenever you like.
addedAside from the Lore Tree, this update also introduced a variety of decorations and other changes to freshen up your settlements. You can find the full change log at the end of this blog post.
addedNote: Older save files might not be compatible with this latest version. We recommend starting a new save on the new patch.
Heya Sproutling fans!
Green Again got a major update with the new Forge Zone back in March, and it’s about time for another big one! The Lore Tree has been introduced to the game to give the Sproutlings even more support on their terraforming endeavours. In our June monthly round-up, we'll be covering this new upgrade system in detail.
The Lore Tree
A currency called Loreleaves can be earned in each world playthrough by completing and replaying levels, achieving objectives, growing your settlement, or collecting Loreleaf monoliths. You can then use these Loreleaves to unlock upgrades on the Lore Tree, ranging from boosting farm production to buffing buildings and Sproutlings!
The Lore Tree applies its effects across all zones in the same save file, and does not reset upon starting a new game in a different zone (unlike the previous tech tree). This should make each run easier and more satisfying as you accumulate rewards over time. It can also be accessed from either the world map or mid-game to be reset anytime, allowing you to customize your strategies whenever you like.
Aside from the Lore Tree, this update also introduced a variety of decorations and other changes to freshen up your settlements. You can find the full change log at the end of this blog post.
Note: Older save files might not be compatible with this latest version. We recommend starting a new save on the new patch.
What's Next?
We’d like to add more upgrades and customizations to Green Again to increase gameplay variety. There are plans for prebuilt base structures that give players a head start every game, though this will something to work on later. Right now, we’ll be focusing on consolidating the Lore Tree system with further balancing and expansions in the upcoming patches.
The Lore Tree is now ripe for harvest. Check it out in Green Again’s demo and let us know what you think! Your feedback would be really appreciated on how we shape the Lore Tree in the future. Join and follow us on Twitter, YouTube and TikTok to share your thoughts and get the latest news of Green Again!
Change log:
Added loreleaves which can be used to unlock lore tree gift upgrades
Added several lore tree gifts
Added various loreleaf objectives
Added loreleaf monoliths
Moved some of the upgrades from tech tree to lore tree
Added willow, reeds and three different mushroom decorations
Added new oak tree art
Fixed junkyard decoration card size
Updated recycler generation, starting recycler count should be more consistent