Full notes
Full Green Again update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Gameplay
- UI and audio
- Fixes
Green Again is taking part in TactiCon from July 17-21! To prepare the Sproutlings for this big event, here's a new update! The Lore Tree is a major new feature to our demo, so this update mostly focuses on polishing it, with numerous bug fixes, visual improvements and QoL changes to the Lore Tree alongside optimizations on other aspects of the game as well.
Another highlight for the update is the reintroduction of building visual changes with higher tech levels. Certain buildings, including base structures, wells, farms and outposts, will have a more advanced-looking sprites as you unlock more of the tech tree. This feature has been in the game for a while, but it was previously linked to specific upgrades. It was temporarily removed in recent versions due to the Lore Tree changes and has now been reimplemented in a more straightforward and noticeable format.
For the full change log, you can see below:
Added sound and VFX indicating finished Loreleaf objective
Exposed foundry core is indicated by lightning effects
Toggled (minimized) UI panels remember their last state
Progress is shown in the description of terraform Loreleaf objective
Loreleaf icon is displayed as a resource on monolith when gather tool is enabled
Buildings are visibly upgraded when tech level increases (via unlocking tech tree items)
Added extra juice to Loreleaf unlock visuals
Appended missions are cleaned up after restarting a zone
Fixed monoliths spawning too close to base
Fixed stuck monolith particles when zone is restarted
Fixed save/load enabling Loreleaf objectives in a finished zone without restarting the zone
Fixed Loreleaf monolith being buildable and farmable
Fixed monolith cleared by placing farm next to it
Fixed drones spawning in town zone after creative mode is enabled
Fixed flipped mushroom shadows when leaving winter
Fixed potential nullref exception in worker despawn logic
Added old save version warning message
Source
Changelog.gg summarizes and formats this update. How we read updates.
